blehfu's Comments

Game comments and reviews

Deadly Neighbors 2

Jul. 26, 2012

0

I love you, nerdook.

4

We need fan art. I want to see a titanic nuclear eagle.

Hacker vs Hacker

Jun. 09, 2011

2

My solution to lvl 13, which was the last gold trophy to achieve for me: -spam Q on the nme and $ on your back 2 rows (eventually). you should be able to hit nme health 10-20 pts on these first waves alone and delay 1st nme waves a bit. -as soon as nme starts sending elks or paks, stop sending Q and spam resists on the first row, then chips right behind it -put a row of artillery behind the chips -upgrade artillery, $->$$, then chips. don't upgrade resists -sell up to 1 row of unupgraded $ for CPUs as needed -unlock Sasser and Cyborg. When you've saved up about 1500-2000 nrg start spamming Cyborg, Sass, Elk, Cyborg, etc. on weakened nme paths from step 1 -spam repairs on your unupgraded resists, especially against Sassers, Bubbles, and any trojans. Fully upgraded chips will be okay against trojans. -I did this with full upgrades. I found lvl 13 to be the toughest one.

Robotic Emergence

Feb. 26, 2011

-1

Every level (aside from the first) can be won by spamming pyramids. You can upgrade the power from 1 to 2 for just $11? Seriously, that's like doubling firepower. Spam power, frequency, health upgrades, then everything else, and the computer will have a whole can of meat shield whoop-a$$ down its throat.

Evileye temples need to have their experience rate boosted... they level up way too slow.

-3

I'm getting a weird bug where every item I click in the inventory is getting destroyed, even if I don't have cntrl held down... :/

Frontier

Oct. 31, 2009

0

I had this game on my old Palm more than a few years ago that I'm pretty sure was from the same developers. I'm sad to say that the game mechanics have remained virtually unchanged, and once you figure it out (buy cheap, sell high, stay away from crime) the game is almost elementary to beat. I would have wished the game play would have been developed more.