A lot of fun, yeah the pay is steep to play, but it in no way is a necessary part of the game, so I don't understand what the big deal is. People seem to be complaining that there are not enough maps, well, minions has one map and it still pretty great. Also, are there just not many playing or what? Seems hardly any games going on in the lobby....
Wow, another game from darkrealm that requires little to no thought or strategy whatsoever. Although it requires a bit more than the pandemics, which is saying nothing. I don't understand why people enjoy these so much, they can hardly be called games. Clicking infected states and clicking masks and curfew is not what I call a difficult "strategy" game, or even a game at all. Another 1/5, making that 3 for 3 in the pandemic series.
Really, really easy. Got 145k health on the first run through. Song was good at first, but got on my nerves the second time through. Wouldn't be so annoying without the "sssssssooooooooooooooo ssssstttttrrrrrooooooonnnnnng" voice thing going on. Made me want to punch babies.
Could be awesome, but AI Ryu and Ken just spam their specials over and over again, which is ridiculously annoying because they have high priority. Also, some of the combo listings are not right. Fix it up a bit and you have a killer game here.
Pretty fun game, pathetically easy though. I made it to level 26, and just let my guy die because I was bored. Need to make it harder to upgrade, I was fully decked out very quickly, and 200o exp to heal, what is that, like, one chopper kill? Grenades also seem to suck, I really never used'em. Pretty fun though, played it for a half an hour, not bad. 4/5.
I found myself playing this game over and over, just to try out all the different weapons. I love having a "tech tree" upgrading style, as opposed to almost every other shooter out there that used "collect money buy upgrade, rinse repeat" style. This game is a much needed breath of fresh air, every aspect is unique; the sounds (I STILL laugh at them), the looks (die you cute lil bastards!), the weapons....game handles very smoothly, and I also like how each weapon has subtle differences, like weight, kickback, range, and chance to crit. Excellent time waster, 5/5.
Meh, it was okay. Really easy, never died once, and pretty short. A bit longer and I would've enjoyed it more, also an ending would be nice. You need to use the green objective arrow more often as well, most the time I felt like I had to guess where I was going.
Hmm, seems kind of like a worthless incentive, considering if you managed to do that on every wave in level 10 (which I staunchly believe is not possible), you would make a whopping extra 24,000, which is a pittance. Like I said earlier though, this has amazing potential, makes me disappointed that it is a long way from that....
continued....
Also, maybe add in-game events that force you to do different things, like all the fish die in the pet store, forcing prices down temporarily. This would force the player to save up money for emergencies, instead of just buying things as they are available. And maybe some "competitor" stores could spring up (Wal-Mart anyone?). Really are a lot of things you can do with this, hope you do, until than, 1.5/5.
Eh, very mediocre. Interesting concept, is it supposed to be akin to a TD or something? Add things like a variety to the customers; certain ones prefer certain stores or whatever. Put in advantages , disadvantages, and effects to different stores, other than just capacity and goods cost. And I realize that different stores have different shopping times; include that in the descriptions, and expound on it. Include some things other than just benches and the like. Also, is there any bonus to getting customers to be happy? If there are, please state so. If not, maybe you could add that a happy customer brings another person with them the next round; this adds another element, and forces the player to make them happy. Again, using variety for customers and stores can really enhance that. As is, you can use the same strategy over and over for every level and never struggle at all.
I actually enjoyed it. It provided a good challenge, which cannot be said for many games here. It also is different than the normal "you are good they are bad zomg here they come shoot them bad guys!!!11!!1! I appreciate new things in games, and you earn a 4/5 from me. Don't get discouraged dev by the crybabies whining about it being difficult and playing as a nazi, killing allies; they are probably late for their nap. Keep up the work!
why is this game rated so highly? I don't see anything particularly good about it. Graphics suck, not a new concept, only four weapons and they all suck, money system is bad, the buttons to purchase things are poorly placed so I continually buy things I don't want because I am trying to shoot zombies, upgrades suck, the game is not exciting, and it is overall not a fun multiplayer at all. There are much better multis on this site that are unfortunately played by fewer people. And I completely agree with AlwaysJosh.