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Game comments and reviews
Nov. 07, 2017
Haven't been playing long, and I can already see where a "buy all the dice I can afford" button would be a very welcome addition to the game.
Oct. 13, 2017
Update to earlier whining: All this is on the event tab; I have mostly been ignoring the main workshop for now. I appear to be leveling but just not getting the pop-up notification that I have done so. I am also getting the rewards now, but haven't won another event pack yet to see if there is a problem specific to that.
It's pretty disappointing to restart, win your event pack, and get enough fame to reach the next level, only to discover that after the restart your town is starting over but there is no notification that you leveled and no event pack in the dynasty tab.
Oct. 11, 2017
A welcome addition to the Statistics tab would be to include statistics on all the things that you accumulate over time to get Achievements. For example, how many times I have bought a galaxy while using cancer notation.
Oct. 09, 2017
I think the next update should replace the ball with an armadillo. It could happily tromp around destroying buildings, then curl in a ball for rolling over stuff when Momemtum triggers.
Oct. 08, 2017
Yet again that "delightful" half speed production rears its ugly head in another special event. I would MUCH rather have each cycle take the same length of time and adjust the amount produced. It is not adding a layer of sophistication to the model; the only thing you get from screwing around with the cycle speed is making the game annoying.
Oct. 07, 2017
I have once again been reminded that backing up your game can help avoid having to start all over from the beginning when a new version refuses to believe that you have ever played before.
So, how does one load a previously saved game? I don't see a "Load Game" button, and whenever I open the game it starts a new one so if it's supposed to load automatically then that's not working.
Developer Reply
Update 3.6O - Overhauled the saving, now the saving will automatically load if a save is present, when loading the main menu, the game auto saves over time, or you can press save before closing. Thanks!
Oct. 01, 2017
When in scientific or engineering notation, I would rather see Tickspeed in that same notation rather than as a fraction. Example: 1.47e-1 instead of 147 / 10.00 Don't know if enough people disagree that I should be advocating for a total change or just an option....
Jul. 04, 2017
July 4th Equipment isn't producing. (Yes, I have a surplus of both components to make it. No, I didn't untick the production box.) Am I alone in this?
Jun. 30, 2017
Please make it so the game remembers settings. My particular interest at the moment is Hide Particles, if others settings aren't saved then they should be. Thanks!
May. 29, 2017
Should ANTdentarg's "energy per launch" idea be implemented, please make it optional, as I prefer the current system.
May. 24, 2017
It would be nice if we only had to see the news popup once per update rather than every time we opened the game.
Two reasons to dont do this, first one is that is an idle game so game stays open for a lot of hours, no need to reload every 5 min so News do not pop up so often. And second is that almost nobody read news then send me PMs asking me things about new changes or complaining because they lost their game when I do RP research resetes.
May. 21, 2017
Thanks to sirDlyan, I withdraw the "excludes newer players" portion of my earlier comment. The rest still applies.
I wish point out that requiring DM for an event excludes us newer players. Not that I was terribly excited about a reward that I apparently would need to leave the game running for 5 hours to fully receive. (This seems a good time to reiterate my call for a higher off-line multiplier over a shorter time.)
I never said u need DM to do this event, CR1 player can even do it.
May. 19, 2017
I get what the 1/10/100/10%/50%/max buttons do, but what does the all button do?
May. 13, 2017
I see we're playing with the "things producing at different speeds" bit in this event. I continue to dislike this and wish it would go away, never to be seen again.
Thanks for the feedback!
I would prefer if the offline bonus had a higher multiplier but accrued more slowly. For example: instead of 2x multiplier gaining 1 sec/60 sec offline, a 4x multiplier gaining 1 sec/120 sec. It's pretty much the same arithmetically, but more efficient IRL.
May. 05, 2017
Trivial but simple suggestion: Info tab/CR Bonus, change the - to something else like = or | or : to avoid mistaking it for a minus sign.
Apr. 26, 2017
I have promptly celebrated the new update with improved protections against accidentally buying/resetting/etc. by carelessly and unintentionally resetting my Hammer Pack. I am the best at brains!
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