hey i know I've commented a LOT but i really like this game and see potential so another suggestion, for the altars ( my dark knight generators :P ) maybe lessen the gain to 1:1 ratio and make them cost a bit more AND maybe speed them up a bit like 2.5x speed to fit ratio because my gains are really slow... hope you like the suggestion :)
We actually just doubled the effectiveness of Dark Knights by 2x. Making dark knights apply a .01% modifier per each one vs the old .005% modifier. The actual math is a bit hard to explain, and we like it, so we will probably keep it under wraps. Just know its not an exact % on the values! Have fun experimenting. Glad you like it!
there should be
1. upgrades for the hammer on unlimited mode like maybe hammer has a wider hit area or maybe a really expensive upgrade where the hammer sweeps across doe of the floor and hits lots of turtles
2. i have 500 on each valve and it isn't fun constantly clicking trying to spend all my money, so you should add a feature that we can buy multiple amount at once (5,10,25,50,100)
3.maybe turtle multipliers so that there are evolved turtles that give 2x normal amount of score
4. maybe a super expensive trap (10 million) for first one and it could be like the laser but it constantly fires at the turtles
without these the game is still an 11/10 but i have 1billion dollars cuz i left my game on overnight and have nothing to spend it on really but if u add these features the game would be even more awesome!
We actually just doubled the effectiveness of Dark Knights by 2x. Making dark knights apply a .01% modifier per each one vs the old .005% modifier. The actual math is a bit hard to explain, and we like it, so we will probably keep it under wraps. Just know its not an exact % on the values! Have fun experimenting. Glad you like it!