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BlueSoxSWJ's Comments

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3 Slices

Play 3 Slices

Nov. 30, 2011

Rating: -1

1-100, 2-100, 3-71, 4-70, 5-100; 6-100, 7-72, 8-79, 9-100, 10-100; 11-100, 12-100, 13-100, 14-90, 15-100; 16-96, 17-100, 18-100, 19-100, 20-100 = 1876 without needing to do any of the crazy timing moves.

Belial Chap. 2.5

Play Belial Chap. 2.5

Jan. 31, 2011

Rating: 0

Every time the intro music looped, I thought I had just ported into Summerville (in Sacred Seasons)

Survival Lab

Play Survival Lab

Jan. 29, 2011

Rating: 3

The laggy and weak jumping control makes buying the jump abilities almost as much of a downgrade as an upgrade, since missing a coin breaks your combo just as much as getting hit does.

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 23, 2010

Rating: -1

Fun game, but poor infinite loop detection costs it a 5/5.

Doodle God

Play Doodle God

Jun. 25, 2010

Rating: 1

@Edeslash you could get 60 points from Streamline in the same time it takes to get most badges on Kong ...

Dream World

Play Dream World

Jan. 28, 2010

Rating: 0

explore-autoattack-wait 4 minutes-repeat. FAIL/5.

Shadowreign RPG

Play Shadowreign RPG

Dec. 25, 2009

Rating: 0

Good with just a few bugs. In particular, if there's a tree or house near the edge of a screen, you can end up inside it when crossing into that screen and get permanently stuck. Other than that, well done.

Level Up!

Play Level Up!

Dec. 09, 2009

Rating: 0

desperately needs a way to skip dialogue.

Picross Forever

Play Picross Forever

Nov. 14, 2009

Rating: 0

Great idea, but the puzzle solutions need to be unique or this is a guessing game instead of a logic game.

This is the Only Level

Play This is the Only Level

Aug. 21, 2009

Rating: 0

actually pretty easy with the pause trick, I've managed to finish in 3:11.100 on a not-very-good run (15 deaths). Originally I cleared it without the pause trick by cutting it down to 3 deaths. Note that if you pause going into level 28 (close up level) you have to refresh, since you can't reach the unpause button.

Red Remover

Play Red Remover

Jul. 20, 2009

Rating: 0

completed (+ bonus mode) in par minus 3. (-1 on 28, 42, 44)

Scriball

Play Scriball

Jan. 14, 2009

Rating: 0

great idea, not so great execution: Clipping is poor, and the "ball can go upwards through the line" could use some tweaking - currently if the ball is rising at all, the user has no real control. no mute. no way of returning to the main menu except by refreshing. Still a great concept and could be a 5/5 with some minor tweaks.

Amorphous+

Play Amorphous+

Dec. 14, 2008

Rating: 0

FireLion: The time-based awards aren't based on real life time, but instead on in-game time, which may or may not be the same. If the game lags, the in-game timer is slowed down as well. To prevent this, set the max number of glooples to 8, and quality to low, and play on a good computer.

>> Musik Marathon <<

Play >> Musik Marathon <<

Nov. 12, 2008

Rating: 0

10dog4321: first song is a remix of "Technologic" by Daft Punk

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