i concur with leftconsin, the title hardly implies the fish avoidance that actually takes place in the game. perhaps it should have been called 'avoid fish', 'fish avoider', 'try not to hit the fish', 'oh no, get out of the way of that fish' or something along those lines. the game's also a bit shitey. sorry.
I thought the idea of a game based on goose migration sounded beautiful but the relentless aircraft splatter is really quite off-putting. should be called 'goose aircraft avoider'
as a work in progress it shows promise. I particularly like the character design. Controls could be a little smoother and I also had the problem on level 2 that maxie012 mentioned. good luck
there's realy not such a thing as a monolith, that would simply mean 'new stone' and a monolith just means 'one stone'. I think the term you were searching for is 'megalith'.
i love the basic 'you are fish and you eat smaller fish to get bigger and ultimately eat bigger fish' genre, but nothing yet has surpassed Hungry Piranah for me. this game for me is 1. a bit too cartoony and 2 disrupted by having levels rather than just an ongoing game.