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Loot Loop Loot

Play Loot Loop Loot

May. 04, 2020

Rating: 2

I really like this game. It's got some clever concepts, and I like the fact that you're forced to make decisions quickly. However . . . I'm up to 5 stats and 3 sets, and am finding that what felt like high-energy decision making has turned into frustration for not being able to even accurately assess what is coming in on three items, particularly when I'm killing things quickly. It makes my gameplay itself feel a little random.

Developer response from PeachTreeOath

Thanks for playing! Yea everyone falls differently on the curve and the game ramps up to test the loot-decision skills you build over time. I do plan on adding a slower mode since the end game is incredibly fast, even for me. With that said, a part of the design is to overwhelm the player and have them make suboptimal decisions, not unlike say a bullet hell game. For me personally, I stop looking at certain stats/values and try to focus on only 2 things to compare at that point and that helps me progress.

Rogue Fable III

Play Rogue Fable III

Dec. 12, 2018

Rating: 2

Being under the effects of Boots of Flight or a Levitation potion, I still trigger mushroom explosions? Not sure if that's intended behavior or not, but I thought I'd mention it. Seems like I shouldn't step on a mushroom if I'm flying.

Rogue Fable III

Play Rogue Fable III

Dec. 05, 2018

Rating: 2

I really love this version of Rogue Fable! A little more difficult and random than the previous (good move on the random damage/protection), which makes it more exciting, and keeps the rogue-like flavor alive. I haven't beaten it yet, but even so I have two suggestions: 1. Coins feel too rare. I wish there were either more coins, and/or the merchants paid more for items. The amount of levels it takes to accumulate, say, 170 coins for a worthwhile item makes the whole mechanic frustrating. 2. Maybe jumping the gun because I haven't gotten to the end of the game yet, but I want an endless mode! Really excellent game, though. One of the best on Kongregate for sure.

Idle Awards: 5 Star General

Play Idle Awards: 5 Star General

Apr. 24, 2018

Rating: 1

Black text on a dark blue background is pretty hard to read.

Developer response from lavaflame2

Newest update makes the background a bit lighter, it should be easy to read now!

Geometric Destruction TD

Play Geometric Destruction TD

Sep. 12, 2017

Rating: 0

There are items that seem to have identical stats (say, 1 Diversity), but have a different value from each other. Is gold value of items supposed to map to the stats of the item?

Developer response from 0_Tuo_0

There is a bit of randomness with the gold values to keep things interesting. They should all be within a small range of one another though. If the values are very different, please let me know.

The depths idle

Play The depths idle

Aug. 17, 2017

Rating: 2

Your miners use either picks or drills. There seems to be no reason to upgrade both; put your prestige into picks, ignore drills.

Road Of Heroes

Play Road Of Heroes

May. 22, 2017

Rating: 139

This is ok, but too many items are useless. If it doesn't have shooting, it's basically a waste. Having to go through endless quests and opening endless chests just to get throwaways gets old really quickly. I have to say that the first installment (Band of Heroes) was a much more satisfying, though shorter, game.

Mushroom Farmers

Play Mushroom Farmers

Jul. 10, 2015

Rating: 4

I like your game description!

Developer response from Bodda

Thanks, I like to be creative when it comes to text :D

bit Dungeon

Play bit Dungeon

Oct. 29, 2012

Rating: 0

It seems as if there is never a reason to pick the +5 critical boost, if I can just pick a +5 damage boost to every attack.

Necronator 2

Play Necronator 2

Mar. 02, 2012

Rating: 2

Wish there wasn't such a low level cap on the units.

Zombie Misfits

Play Zombie Misfits

Mar. 01, 2012

Rating: 2

I'm enjoying the game, but occasionally when I load it it jumps into facebook and tries to get me to run the app there. Very not cool, in my opinion.

Creeper World: User Space

Play Creeper World: User Space

Sep. 27, 2011

Rating: 2

SakeHake: use relays to cover the distance to the survivors as efficiently as possible.

Fleet Command

Play Fleet Command

Feb. 02, 2011

Rating: 8

The first "support" button clicks through to the sponsor's site. Gotta fix the zones for that.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 16, 2010

Rating: 1

Very cool game. I wish more of the units were usable.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 16, 2009

Rating: 0

People may not realize, but at the beginning of the game none of the areas are shown on the map. If you start by clicking the map in the upper left corner you get 'area 1,' which is definitely playable.

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