I don't like this game. The air units and ground units are totally unbalanced, the interest is too low, the high power towers cost too much and then do very little damage, and the assassin has the best power ever. 3/5 for ideas, 1/5 for effort, 2/5 total.
The game it self is ok... collision detection needs some work, makes level 92 impossible, the editor needs to be remade, and I don't really like the fact of skipping levels. It just made it so you didn't know what some of the combos were that you would have used in the other levels. Also, the difficulty range wasn't too even. Some levels were impossible, when levels shortly after them were easy. Needs to get progressivly harder... Overall, 5/5 for hard work, 3/5 for the quality of it, 4/5 overall.
For all those who don't know... There is a way to skip a ton of levels in level 10. Go right and squeze through and then follow the path to level 40, instead of going the other way and going to level eleven.
another mouse avoider game. yaaay. BUT STILL NO ONE HAS FIXED THE CHEATS. I KNOW HOW TO. IF I KNEW HOW TO PROGRAM FLASH I COULD. I KNOW OTHER PROGRAMMING LANGUAGES, AND I KNOW HOW TO FIX THE CHEATS. BUT STILL, NO ONE EVER Fixes them...
another mouse maze thing that still allows the cheats. COME ON. ACTUALLY DO SOME PROGRAMMING FOR THESE GAMES OTHER THAN THE "HIT WALL" CODE AND THE "HIT FINISH" CODE!!!
ultraslow keypad + multiple levels of choices right after = fail. If your gonna make wrong choices go somewhere, make them go to the start of THAT LEVEL. It is not fun having to memorize a bunch of choices and have to avoid and then have to go back five levels for something you had no idea was wrong.