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boarder2k7's Comments

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klocki

Play klocki

Nov. 10, 2016

Rating: -1

Better control handles on curves than Adobe Illustrator. Well done!

Snail Bob 7: Fantasy Story

Play Snail Bob 7: Fantasy Story

Jul. 13, 2016

Rating: 7

The hardest part of Snail Bob is staying interested long enough to beat Snail Bob.

Shop Heroes

Play Shop Heroes

Jun. 29, 2016

Rating: 1

Why do I lose energy to sell them a "great" item instead of a "good" one? What am I supposed to do, keep crafting until they happen to make a junky one?

Developer response from cloudcade

Hi Boarder2k7, it cost hearts to "suggest" an item no matter the quality. You will regain hearts as you sell the item.

hitBox

Play hitBox

Jun. 29, 2016

Rating: 4

I kept forgetting who made this game, then after every level, it helpfully paused itself to remind me!

hitBox

Play hitBox

Jun. 28, 2016

Rating: 0

I wish there was in input device challenge. I feel like it could've been a "Hard" badge for team trackball.

BioGems

Play BioGems

Jun. 01, 2016

Rating: 1

For the final boss, I found that concentrating only on defense is a good (though slower) way to win. Heal, shield, and counter attack only whenever possible. Print screen and look at it for more time to find a match for when the game hasn't reshuffled yet and there's only one left. If you need more money for upgrades without grinding too much, just start a match and leave it open in the background, they all give you some amount of money for completion even if you die.

Cube Escape: Theatre

Play Cube Escape: Theatre

May. 18, 2016

Rating: -1

mistykasumi - He holds up fingers with numbers, then sound/cane taps, then eye movement for the three stages.

Viricide

Play Viricide

Feb. 15, 2016

Rating: 1

The number of times I died waiting for a zero-write to complete.... EXADI needs to upgrade to an SSD.

The Gatekeeper

Play The Gatekeeper

Feb. 14, 2016

Rating: 1

"In no-mine?" The Priest's Latin needs a bit of work.

Billy the Pilot

Play Billy the Pilot

Dec. 30, 2015

Rating: 1

Hit by an asteroid in a cardboard box, loses half health. This kid's duct tape armor game is on point!

Papa's Burgeria

Play Papa's Burgeria

Nov. 05, 2015

Rating: 8

How much do these games pay to be featured as the BOTD?

Earn to Die 2: Exodus

Play Earn to Die 2: Exodus

Nov. 02, 2015

Rating: 4

The slow motion sections are extremely annoying. Other than that, decent game.

Notebook Wars 2

Play Notebook Wars 2

Sep. 30, 2015

Rating: 7

Earning money in this game is like the old fisherman in the Allstate commercial. "I gotchya a dollar! Ohhh, so close, gotta be quicker than that!"

Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 21, 2015

Rating: 1

LYA NOOO!!!

Robot Wants Ice Cream

Play Robot Wants Ice Cream

Jan. 20, 2015

Rating: -1

It would be nice if this game loaded yesterday when it was BOTD...

Curl Up and Fly!

Play Curl Up and Fly!

Jan. 15, 2015

Rating: 5

Cannon no longer aims and the boost tanks don't work anymore. The quest update seems to have broken it, it worked fine a few months ago when it was BOTD.

Mu Complex : Episode One

Play Mu Complex : Episode One

Nov. 11, 2014

Rating: 1

Still a lot of spelling errors in it, but the game is really awesome! Nice job!

Developer response from StudioCime

We really want the game to be spelling problems free. If you see some, please use the "report a bug" button, and tell us where they are and what the text should be instead. We'll be very grateful !

Idle Goo

Play Idle Goo

Nov. 09, 2014

Rating: 0

Lags horribly but isn't even using any CPU or memory. 2.4 GHz I5 with 8 GB of ram should be able to do this, especially when its the only thing open. Code needs a serious cleanup.

Coin

Play Coin

Oct. 08, 2014

Rating: 0

Movement inertia is set way too high. Also, why can I go off the screen? This should have some music and an objective outlined as well.

Developer response from LeTienAnh

Thank your comment, I will update version 2

Clickbot

Play Clickbot

Oct. 08, 2014

Rating: 2

Punch distance is too short forcing you to wait for enemies to come close while not moving to attack or risk being hit while you're moving and mistime the punch by a millisecond. Controls need to be changed, you can't use keys like Shift and Control for repetitive game controls or you'll be toggling Sticky keys on and off all the time. Jump height/duration set poorly so that you can't jump over an enemy moving the same direction as you. Also cannot reach some platforms if you don't get all the batteries in the exact right order because jump heights won't let you return. Level should not reset batteries on getting killed, that makes it a perfect run or death choice, far too aggravating for general play. This game needs serious work, not ready for publishing yet in my opinion.

Developer response from studio23

Thank you for your comment. we will try to do better for the next release.

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