Not sure how difficult it would be to improve the export save function but it'd be neat if it would automatically select and copy everything for you instead of having to do it manually. It wouldn't affect gameplay or anything, but it would be a great QOL upgrade
Some sort of starting bonus would be nice each time you re-assimilate. Maybe each point could grant a bonus to food, gold, magic, and bp. Anything would be better than literally starting from 0 each game.
NaNM error when I used a staff. This game really needs a good once-over. As I've said before, it has so much potential if only the dev would listen to player feedback.
Update:
"The Bug with food doubling has been fixed!"
See that's cool and all, but I'm pretty sure the problem before the update was that food was the bottleneck. Start reading and *responding* to comments and actually listen to the feedback people have been giving you. This game has so much potential but it's being wasted by prioritizing things such as a steam release, meanwhile the base game isn't even complete or even debugged for that matter!
You fixed the one "problem" in the game that wasn't really a problem. What about the rounding errors? How about the broken "do not hire more"? Or maybe cows shooting offscreen (sideways) when split?
Listen to the players, it'll be better for everyone.
Cows can get caught behind the tabs and can't be retrieved. Might want to remove collision for them or at least make the tabs a border so they don't get stuck
So the UI needs plenty of work. It's super clunky and it gets in the way of just about everything. An opacity slider would be dope, and in addition you might wanna fix the tower moving mechanic. How am I supposed to see the range of the tower if I can only check each space every 15 seconds? It's be cool to see a vertical set of buttons (1-9) that you could bind to your most commonly used skills, the rest can be activated manually. I'm not too fond of the enemy speed boost mechanic. You might as well add x2 and x4 speed buttons. It's unique, but IMO there's no point to use it when you can just grind higher levels. Being able to click on each tower and have the option to upgrade them would be great too. I'm not sure how to feel about the different maps being used for each prestige, some maps are better than others and because of this, inconsistencies in progression is inevitably going to get people upset around late game when they're stuck with a bad map. Just my thoughts thus far
This game is absolutely DEVOURING my CPU usage. What in the hell is going on? Nothing on my computer takes up nearly as much as this game does. This needs to be fixed, I'm not the only one with this problem.
Only complaint I have is the fact that the game doesn't continue playing if it's not my main window. I have two screens and even with two separate windows open the game pauses itself when I click on the other window
okay, you guys;stop with all the news reporter crap! we all know that she doesn't die and we don't know where she lives so stop asking where she lives! + if you agree
Hm. Yes, it's strange. Maybe it's a bug. I wiil look into it.