The last boss (at least, I presume it's the last one) is just very irritating, because he throws around debris (I presume?) that is invisible and hence impossible to avoid.
Ahahaha, completed the badge. Still don't like how much luck is involved, but I got lucky and was still collecting bonuses as opposed to being forced to use them up to level 15 or so.
I get to Turn 47 nicely on track for the 400 happy and ... bam! Three negative happy events, -30, -30, -190. That's just stupid.
Rated 2 for limited depth and too strong a random effect.
A good execution of a simple concept. I like it. The badge was too easy for a 30 point one though imo.
Nicol, you miserable git :P you shouldn't vote a game 1 just because you can't get a 'hard' badge ...
Decent game, although a bit repetitive, and I got the badge using nothing but the shotgun after a bit of experimentation with other weapons. I also died because of the fiddliness of attempting to shoot diagonally (I missed one shot against a devil and got killed).
Nice, but too much trial and error (there aren't really any clues about what the best seed to use is most of the time), and the graphics are just a little too 5-year-old for my taste.
Decent concept, but nowhere near the finished article. The levels are much too easy, the only difficulty coming from annoyances (like the game being much slower/glitchier than it should with those graphics, bounces going off the screen so you have to guess where you're coming down, instant air control). There should be more powerups and variety.