little for warning to new players 50% means 80% of the time for the AI and 20% of the time for w/e is playing your deck this is a problem and should be fixed
great game controls lag up a bit for me from time to time maybe including a mouse option where you can control the worm with the mouse would help stop these problems but just an idea other than that keep up the work maybe in the next version you can include worm classes where you can choose for speed, size, or control in the begining of the next game
personally im begining to think that the price for the elite member gold cards should be changed accordingly "cards you can get in normal packs should be 15 cards in nexus and blight should be 20 and promo exclusive should be 25. i think this would make it better all around for Elite Members to save up points for cards that can be purchased without War Bonds what do you guys think?
so as ive been playing this game ive went from loving it, to hating it, to loving it again thanks to the new updates and so far the game seems near perfect in my eyes but the one thing that i personally would like and im not sure if anyone else will think this, but for the 50% chance abilities you should make it half of the time it works and half of the time it doesnt such as it works once then it doesnt work next time, and if it doesnt work the first time then it works the next time. its just an idea to erase a lot of the luck factor of this game and make it more skillful
@cheezeymoochacha isnt the point of playing a game to have it become more difficult as u go along? yeah its kinda annoying sometimes when it comes down to those last few cards that they might have save them "though doesnt happen much" but thats the fun of it. id rather have that any day then give them something made up like "strike all 5 siege all 5" i mean fact of the matter is there really rnt many combinations that u can make decent decks with in this game without having more cards
so uhm i just encountered a bug that caused my opponents card to be constantly Immobilized not sure if there's anything u could do about this but also there seems to be a huge problem about Poison and causing a ghost slot when it comes to your turn which makes it a bit difficult to deal with anything that can poison
i dont usually leave comments on games but... i do have to say that this is by far the best game ive seen on this site in quite some time now. simple mechanics, good music that doesnt get u mad when it repeats, challenging if u want to make it so, and all around just addicting 5/5 all the time for games like this. keep up the work man
ok how bout this best idea ever for this game, make is so that way when neither player can do anything the player who has the highest amount of life on their commander wins instead of saying "oh hey your against a stall team u lose because u cant kill them"
winning battles in the arena should have some kind of benefit other than "w00t i just spent 3hrs of my life fighting ppl what do i get... CARDS YAY!!!! lets do it again..." i think that some exp should be given at milestones throughout the arena as well as 3 cards per rank up
+ if u think this is a good idea