Don't bother with cleansers, you're better off simply stunning the Bog tower at the start of each round and hiring extra gobbos or whatever in place of the cleansers. Upgrade your MP skills instead of spending anything on cleanser skills and you should be able to cast stun at the start of every wave.
@hieballa I'm not sure what you mean by "playing the game the way it's meant to be played". The purpose of playing a game is attempt to win, and in the process have fun. If a game is so clearly beaten most easily using just a fraction of the actual content, in a very boring way, then something is wrong. In this case the game design and balance is terrible. That's before you even consider the hair tearingly bad UI for dealing with the masses of cards you've bought but don't need because the game can be easily beaten with just peasants and gold mines.
I'm a big fan of most of Undefined's work, but this one just seems like a lazy throwaway.
Lame cheesy tactic to beat this lame cheesy game:
*Start a new deck
*Add all your gold mines
*Add a roughly equal number of peasants as gold mines
*Add any siege engines you have or up to 2-3 other useful spells as long as they only require gold
Play all your gold mines then send a continuous stream of cannon fodder. This will beat every level of every opponent. Sounds boring? You bet!
0/5
Stop whining about Kreds! This game is great without them, so how does it harm you if something wants a few extra maps or whatever if they have a few bucks to spare.
Shame on the people who spend hours making great games to actually want something in return! Let's cut the douchebaggery please!
FFS, no one is mugging you for the cash. Stop complaining! At some point those who spend time making games need to get something back, from those prepared to offer something.
You can play this game for free, and purchase some extra stuff it you want. How is that so offensive?
On the last levels, particularly on hard mode, the computer opponents call earthquakes continuously. This makes the game almost unplayable IMO, simply because you get seasick from the shaking, it starts to crawl from the graphics load, and your mouse movement get inaccurate due to the shaking and lag. The gameplay effects of the earthquake could be maintained without the crazy sickening graphics.
latest 11:32 with body count 683 (night 6). Even if I had of lasted a bit longer I was almost out of ammo even though I started the night with the full 500. Not sure if you could complete the next night then (night 7) even if you got that far!
Completed the campaign. I never bought any heroes and got to level 7 out of 80. The game design is really strange to have all these features (heroes, levels, awards) but then make a campaign that doesn't use them. Either the awards and levels should be easier to get (and hence the maps harder) or there should be many more maps. This feels unfinished like an early alpha version of a game, not the third in a series! 1/5
A real disappointment after the first two (which were great). The campaign is so short and can be done without the vast majority of the upgrades. The grind to get them after the campaign is done would be long and pointless. A real shame.