Love the combination of old school animation and photo realism. Nice smooth controls. The laser sights are great... but that scarf... a little Harry Potter... like I was chasing a snitch or something.
It's like their giving these challenge cards away... almost like they want us to have them. Mind control...
But even if the "challenge" is mind-blowingly easy, the game is fun.
Hyrael... I think that lvl 46 was just about the trickiest. Red and Blue both start behind red walls. Get Blue out in the open but keep Red in his starting position. Navigate blue to the green switch he can access. Now do a 180+ counter-clockwise turn. That should release Red and put him in a position to cross the green barrier as soon as you re-navigate Blue back to the switch. That's the worst of the level. The rest should be pretty easy.
To get the shell in the hole on level three, I approached the steep grassy hill in the middle from the right side and shot the shell straight up into the air so that it landed on the oil slicked flat directly above the grassy hill. Then load Fancy into the cannon, angle it all the way to the left, fire and hold down. The shell will pop up into the enclosed area where the hole. Then play around the level until you get near the hole, the shell will be a short shot away and an easy put.
The first time I played this I thought the black pants were on level 6 (which I found to be the easiest hole). Second time through and the black pants were on level 3. Do the pants switch locations?
Cool - it's more of a puzzle than an action or a shooter game. I don't know that "74" is a lot of levels, but the "cool music" for 74 levels does seem like a lot. I find the options menu a little annoying - I keep accidentally opening it.
Fantastic game. I love how the center of gravity really affects the movement of the ball making one not just wonder about the sizes of a planet but the relationships between planets.