Nice enough game plan.
Have to admit I only had the patience for 1,5 lvs. But here's a few ideas to progress from a good start...
Showel/grabler upgrade? Ability to steer the vehicle left/rigt? Holes in the road? Enemys? Bad items? Different types of "lures" for different items? limited space/selective pick-up? CO2 count on different item? pollutant bonus for Extra enviromentally dangerous garbage? cameo boss figths?
Good idea... But needs improvements.... Things like fuel gauges for the planes, faster planes, flocks of birds, maybe altitude could play a part, etc. etc. But nice start.
Kinda lame... click as fast as you can, what a great concept, had me going for... say... 3 seconds... 4/5 for graphics.... 0/5 gameplay... Ends up at 2/5....
I am a big genre fan... I gather that the V.1 in the name, implies that this is a test game. Good.
First, the 'buy tower' interface needs redesigning. Bad font work. Intelligeble in the heat of battle. Non descript Icons.
A lot of 'story' screens before the instructions, that magically vanished before I could read it.
Otherwise, keep up the good work. Want to try V.7
Not to bad... It is a bitch for me on a mousepad though, the controlling and shooting with the mouse.
Also it would be nice to add a sort of autofire feature.... 3/5
I didn't even bother playing the game... I am on a high resolution screen, and the game exceeds the boundaries of my screen... Like everyone else in here states...
Okay okay it's a demo... But one problem that seems ridiculous, is the money games. The lowest buy in is sometimes 180 Dollar. Even though one has to pay 180 dollar to participate, all of my opponenets in my current game has brought a max. of 150.... -What the heck?