"Killing toy carriers now sends the toy to the ceiling!" nope, this STILL doesnt work. killing toy carriers makes them just drop it where ever they die. it should return the toy to the pile. and gold souls are WAY too freaking hard to earn. you should be able to use ordinary souls in the shop too, say 5 is worth 1 gold.
needs a TON of bugs fixing including that it wont remove the "level failed" sticker making replaying a failed level impossible. the fact it makes you restart from fricking scratch if you quit is SHIT as well. i strolled it to level 6 then missed that by seconds
gave up on 13, its impossible. your outnumbered and start in a closed room which is impossible anyway (how did you get in there?). the kidnappers all hide by the hostages & you lose if they shoot them. it might help if the game centred itself around your player so you could actually see more?
The hard badge should be an impossible. Because it is. And FYI the FAA clear air corridors before a space launch so all those pilots would get arrested.
trucks dont just explode if they land on their roof.
why is it everyone who makes any kind of driving game has obviously NEVER driven ANY kind of vehicle in their lives