My review. Interesting game, but skills seemed boring. I played a necromancer. Summons were meat shields only, low HP, low attack, useful skills though but you don't control them. Didn't improve with the rest of the party that i noticed. Other skills - it didn't seem that the 61 points I had in magic DID anything. Skills, as I mentioned, seemed mostly useless except for enemy de-buffs. End game seemed tedious, but still overall good game. 4/5
I really don't get your latest update. Health increases armor? Crit increases armor? Attack increases life? WTF? How about Armor reduces damage, life increases life, attack increases damage and crit increases crit??
I am conflicted on this game. On the one hand, it starts enjoyable. But I quickly realized that this game should be called "Shoot - Jump - Shoot" because that is pretty much all there is to this game.
I really like this game. But I want to love it. Some of my issues. 1) games are too long. If I am going to play that long I feel like I should unlock something, equipment, new characters, character bonus, talent points.. something. 2) Units are too small. 3) not enough to distinguish your unit from others (see 2). 4) Equipment sorting would be helpful. Keep up the great work!
Kid: Hey, I want to buy a bear for my sister. How much? Store: 2500 rubies. Kid: that's about $2.5 million bucks! Store: Hey, you can pay me in stars too. Kid: Can I pay you in gum?
I'm gonna give you a prospective 5/5 because I think it will get there. Notes - Was there any point to the well dungeon? I did all the available quests except for 50 hearts (I ate mine ugh) and ran out of things to do / explore.
Came back to play this game again. Still fun but I just wish there was better item management and ability to remove characters that I don't want sucking experience from my new lv1 with a fancy +10 hp per level item
Max party size is 4. There are two extra summons slots specifically for necro players :)