Some things I noticed that aren't made clear anywhere in the game. 1. Shoot the money during the stage (not at the end), you will like what happens. 2. Don't jump over boxes, shoot them for bonuses. 3. Cash is exp, you can't spend it, you can only spend stars. 4. You need the gatling gun as soon as possible
Great game, but there is not enough gain to play after level 30. 2.5K per run means 6-7 waves before my next upgrade. And there are maybe 27 upgrades left to go? I don't have the patien-axe :)
Was interesting until my third dungeon. Level 2, just trying to scrape up some coin. Fairly easy. Boss is three level 7 thieves with 3x HP who destroy me. Do I even want to keep playing this game?
I like the concept, but the game is unbearable. This has to be the dumbest bunch of space explorers in the universe. My colonists do whatever the heck they want even if I change their jobs. Buildings take forever to build. I wish there was a zoom. I will refrain from rating because I will end up giving a lower score than this deserves.
Honey! I'm Coming! I've missed you for so long. Hold on... oh... WTF these puzzles are hard. Sorry babe! You are on your own! I know you will find love again, I know I will!
Level 5 - game froze. No auto save? Start over? I don't think so. Here are my 2c before I take my leave. 1. Questopia has no quests. 2. Enter the pyramid! Find the secrets! Except there is no story - no secret, is there. If there is, I hadn't found anything in the first 4 levels. 3. Movement speed is slow - I get it, but it discourages exploration. I see those stairs and I am taking them. 4. Too many potions. 5. Trade a talisman of regeneration for a +2 speed trinket? You bet I did. You have the beginning of a good game here, it just needs polish, a few more equipment slots, more diversity of equipment, and AUTO SAVE. 2.5/5
Developer - you need to clear this up. PASSIVE RESEARCH UPGRADES (page 3) last for 1 level only. They are not permanent. The only Permanent upgrade is when a tower is unlocked, it is unlocked for the rest of the game. Now, my opinion is that this makes the passive upgrades more than useless. I wasted a ton of research points on them early on. You need to make this clearer in game because the unlock is the same as the permanent tower unlocks. Tons of TD games have permanent passive upgrades. This allows (1) the enemies to get progressively more difficult and (2) allows the initial (weaker) towers to stay more relevant during the game
As I've said numerous times. ALL UPGRADES ARE TEMPORARY. If they are too expensive for you early on then don't buy them :) Later in the game when you have tons of research and no new towers to unlock they are extremely cheap.
As I've said numerous times. ALL UPGRADES ARE TEMPORARY. If they are too expensive for you early on then don't buy them :) Later in the game when you have tons of research and no new towers to unlock they are extremely cheap.