Suggestions: Some way to save. I went to the menu and lost all progress. I don't want to go through all that again! RE-balance the tall Irishmen. When they come in groups, Doc's grenade launcher can't reach them and you are dead by the time they are in range. Gun mods - I don't feel like I am finding enough to sell them, plus, they are work so little why should I bother? The kamakazi bomber - impossible to kill in time. Should be able to take out before they hit your wall, right? 2/5 as now, an easy 4-5/5 if they game was balanced
OK, the update with the features requested will come tomorrow.
As for Kamimaze, not exactly. Quite often it's wise to let them hit your wall and aim fire at the foot units instead.
A couple of things. First, the game needs much better instructions. I also played much of the game before I realized that you could drag the ship menu down for more ships. Also, maybe you could confirm this, but after a little experimentation I noticed I got more War Points from sinking ships and more gold and booty from Boarding / Or targeting crew on ships. Is this true?
Great game, loved playing. But the end was bad. You hint at at least two ways to stop the 'menace' but instead we end up dooming the human race for all eternity.
Hi, I would like to buy a three star shield please. "Sorry, sold out". Oh, ok, I would like some three star laser guns. "Sorry, sold out, have a bunch of 2 star guns left over." No thanks. How about a regen pod or a three star missile launcher? "Sold out, how about fuel tanks?". Nah, I'm quitting this game.
Good game. Balancing seems off though. Was a breeze until i got to the King's League - big jump in difficulty at that point. Was a little boring after beating the King's League and just waiting for crystals to take on the last boss. 4/5
This game has potential, but suffers from major drawbacks. First, shooting tiny tiny particles at tiny bad guys is frustrating. Maybe for the first few levels the baddies could be twice as large. Second, going back a level removes all progress. Third, only being able to have one shot on the screen at once is a limitation that went out with the Atari 2700. If you clean this up a bit, it could be a great game. 2/5 for now
1. Don't like your intro screen. A black screen is going to make people think the game isn't loaded. 2. Ivan moves way too slow. I played to Part 2 and gave up.
OK, the update with the features requested will come tomorrow. As for Kamimaze, not exactly. Quite often it's wise to let them hit your wall and aim fire at the foot units instead.