People, if your going to insult a game, at least use proper grammar.and read the other comments to see if yours even makes sense eg. dont ask hwo do you pause//1/1/1/1/?!!1/ Z0mGz/ when the directions have alredy been posted, like this don't insult the game till you get it.
Remember, you started on a tropical island (with a pineapple tree) and you asked Mr.Coconut tree about the acorns, then, since you wanted to be a acorn tree you went and became one, then, at the end your baby acorn seed wanted to become a pineapple. Get it?
The Best way to scare people is the mirror on the 2nd floor, the up/down command is best because it scares and repeats before they have them to run so you can spam it and not have to chase them halfway across the house to have them dig a hole.
Sometimes dolphins will say there is a treasure under there and you dive and don't see one, thats because there IS a tresure down there,but its under the ground and through a secret tunnel,usually you need a floodlight and at least lvl 2 armor and oxygen even deeper is battery 2 and EVEN deeper is fully upgraded, to get sea grass to sell to the guy go to the bottom and press a when you see a green plant.
As proof I beat the last level with no more than 3 towers at a time (well I went over 4 breifly) also make sure to upgrade your tower's range because if you have 5 towers with 11 people whos gonna scavenge?
Try to delete depots in your back line, because they are an unnecessary drain on resources. Just make sure you dont delete a depot supporting your defenses!
if your able always fill your towers with 11 survivors, this conserves ammo,adds security and saves the need for barricades (unless your building is barely inside the range, if you did this theres probably something wrong with your strategy)
It would be nice if you could send survivors out to "lure" zombies to your towers so that it isn't so tedious building a entire new building to lure a zombie out
Tactics:
Grill - have a Duelist run up to a mob of (preferably hand-to-hand monsters) and lead them into a corner of water, then have a person that is outside of that area teleport them over,next bring in Gunners and Sorcerers and take them out. You can take out ranged enemy with Gunner because of longer range. Must have no NPCs on for this to work.
Rush- works with ranged units as enemys only, have a Duelist run up to a ranged enemy and teleport them to the enemy(s) and chop it/them to bit. In case you did not realize - you need hand-to-hand troops to do this.
EXP milk - Have a stronger unit weaken a medium unit and then withdraw it and kill it with a weak unit. Rinse. Lather. Repeat.
Class Jobs - Duelist, Meat Shield and party leader (due to extra speed and teleport it is useful for hand-to -hand groups vs ranged enemy or running away)///Gunner, Sniper and Stuck enemy killer (not suggested)///Dragoon,Infantry stick them behind duelists for them to be effective///Mirage Caster, Medic keep them in the back generally useful only in duels but keep them around in case you spawn with a army on your arse/MagiLancer, All Purpose troop///Sorceress, Ranged Support keep them around the 3rd line and try to keep the main group with them,Stuck enemy killer no. 2
Please rate up with my other "Tactics" guide