Am I the only one that seems to think that this should be part 1 and part 1 should be really part 2? I loved both games. Great atmosphere, music and feel.
Love the concept, but keeps glitching to where at random times you can't progress. Once it was when I tried to place the first seed, then when I tried to place humans, and then when I tried to place the 3rd set of sheep.
Love this game. The upgrading system is perfect with the selection of how many you can buy at a time, and the addition of the activate all button is great. Definite a 5*. Only thing I could suggest at the moment is maybe making the individual upgrades a button as well. I mean our specials are 1 thru 0 why not the team mate upgrades be Q-W-E-R-T? This way you can upgrade while still shooting the blocks with the mouse.
Great concept. I love the lay out and the upgrade scheme, my only gripe is that I am only allowed to go back 1 level and that is if I cannot get pass a particular boss. How about you allow me to revisit any level I already passed whether it is 1 or 10 before the current one.
Fun game. Love the concept but has a habit of freezing midway through level 1. I can't even select to restart or leave the level and have to refresh the page.
To get the endings just do the following:
The Survivor:
Just survive the night.
The Merciful:
Use alcohol on Bill, shoot him with gun, survive the night.
The Shadow:
Don’t get the gun from the crash site.
The Savior:
Survive the night with both survivors together without any of them dying.
The Governor:
Do not put spikes into the hole. Shoot both survivors after they have help to dig the hole. Kill Bill with axe. Lock the door, survive the night.
The Lone Wolf:
Survive the night without interacting to any survivors or receiving their help, including Bill.
Do not talk to Jeremy at general store.
Do not get wood from crash site.
Do not talk to Father Bernard at church.
Do not dig the hole.
Kill Bill using the axe.
Enter the basement, close the hatch and survive the night alone.
Make citizens trainable for other jobs, Like small requirements for builder, medium for soldier and alot for engineers.
Allow you to direct your militia to the gun nests in your optpost.
Give you the option to have the people following you in a mission stay put as we can do with the militia.
Where is our chainsaw? We need a good meele weapon.
Have a way to recruit people. Like make an engineer build a CD radio and send messages out to invite people (builders, engineers, etc) to the area which you can recruit while rambling.
Good time killer. A nice little story. The lack of a special attack was a bit of a let down, but not enough to stop me from playing. Maybe add some multiplier bonus pick-ups.
Love that game, but I have to question this girl's decision making skills... at what point does it seem like a good idea to sleep on a train that is moving on it's own after a ghost allows you to board after you have been chased by a giant wolf and your pet that turned into a giant ravenous monster. I'd be so pumped full of adrenaline I wouldn't be able to sleep for a week.
interesting concept. Would like to have it a bit longer and maybe expand on the story. Like explain who the last boss is, why did they take the brother's souls, what were those runes at the beginning, etc.
A-S-D-F-G are the hotkeys for buying teammate upgrades.