sensitivity=25; higher numbers make it more powerful
delay=50; amount of time between updates
~~~~~~~~~~~~;
i=i+1;
if(equal(i%delay, 0), say("My happiness is
" + getEmotion(),100));
addBuddyVel(0, 0-getEmotion()/sensitivity);
Happy= Lighter
Sad= Heavier
found a glitch in the first room where it branches off like a Y, on the right. i jumped to little part in between the spikes and... appeared in the segment below it, with no escape!
@EnyOne25--- What are you on? This game is great! About the game, awards 5 and 11 (counting over left-right) rock! 5 star game for sure. Also, if it isn't loading, try firefox, it worked for me.