Has anyone managed to actually get the crazy ex-employee into the green? With only two seconds I just don't think it's possible to get that many clicks.
The AI is amazing...ly dumb. Not only can they not walk around obstacles, as so many have mentioned, but I notice they continually attack heavily-armored turtles that take forever to kill instead of the armed turtles WHO ARE SHOOTING THEM! :P
The collision detection on the pickup trial appears to be bugged. If you're not DIRECTLY centered on the timepiece icon, it says you didn't get it. On the other hand, if the side rail is somewhere near your car, you start rubbing it and slowing down.
Hooray, typos! Looks like you used a spell-checker, but didn't go back to make sure it actually picked the correct word ("and" instead of "an", and "convert" instead of "covet" for instance)
Why does level 27 have to be so STUPIDLY hard? Either you skip the second swing entirely or you bonk your head on the bar holding it up because the first swing swings too much. :(
I thought it was annoying when I couldn't see the pastel guy against pastel background, but it was interesting so I kept playing. Until the 8th level where the ground is breathing and you have to fly through a tunnel without touching the sides and you have no control. Yeah, done. 2*
Completely unoriginal, boring, and SLOW entry into the TD genre. How it survived this long is anyone's guess. I get that TD was fairly new back then, but this game had nothing original to add to it, so why make it a BotD now?