Went to sector 0, reset map pirates and regenerated galaxy, killed every pirate in the galaxy from sector 0 and still can't seem to get credit for killing every pirate officer.
I like the idea you put forth about the diablo 2 style gambling with your excess resources. Wondering about the possible backup hero benching idea you also mentioned because as it is right now, each hero only picks up recipes for it's own type of gear. Easiest way to progress is to have 3 of the same hero type, but when you implement groups we'll need to diversify for the skills. Also the ? shows information about setting skills but I only ever get a small copper colored box that I can't click on, are they just not implemented yet?
Cleared through every sector a couple times now and can't get credit for the 20 officers, not sure what the bug is but I don't quite want to start over with a new game yet.
Good start, seems promising. I hope you change your minds on the 3 heroes thing though, at least until you actually add enough features for there to be any amount of confusion at all. Is there any purpose for the cash after you have 3 heroes? The tavern hit it's refresh timer and now I can't even see any heroes so it would be a complete gamble to sell mine just to see new ones?
Thanks for your feedback! At the moment, refreshing the tavern takes about half an hour, during which time you can not interact with it. We are working on a fix for that. And yeah, at the moment, money does not have a purpose after hiring a third hero. That will change in later versions. 3 heroes will in the future be needed for things like group fights. I am really looking forward to those! :)
be a great game if it weren't for the ridiculous amount of spike traps... let's make a driving game with hundreds of obstacles and make it so you can almost never properly control your car yay! -.-
does the upgraded wheat give a proportionately larger amount of chicken feed or should i be farming a mass amount of feed before i do this next crop upgrade?
Loving all the changes, pretty addicting game when you can manage to get timed missions in your level range... if only there was an option to do that you might have more trouble getting people to log off than to log on.
castle 22 is just plain annoying, can't even get the bombs to the tough part of the castle so you just have to rely on luck with the random physics knocking stuff over
I think you haven't picked any skills yet. Click the red plus in a hero profile, then select a skill. Afterwards, a skill should be available.