This puzzle has 4 solutions. Each of two groups (one with 3/6, other with 4/4/6) has two different solutions. I have shown them here: https://imgur.com/a/UYo4R
Hey. I don't know if it's a bug, but on level Open/MiddleMess/20 and something, a small splitter started behaving like a ghost, ignoring the path and going straight toward the end. Is that intentional? Just wanted you to know...
What you need is more levels of pushes. Low kick, medium kick, strong push... I know that it then becomes 3-button game, but more control would be fun. Great idea for the game. Keep up the good work.
Great game! I loved the first one, now I love the second.
The only thing I don't understand is this new alchemy - how can eating brains create gold. :)
Oh, I get it. The world is just a extremely huge airport. How about a change of scenery, once in a while. :) I think it would be great if you described to a player how exacly to earn skill points. I played for 2 minutes and received 350 skill points, then I played 10 minutes more and got only 110. I don't understand how the skill points system works.
Who, in their right mind, would want to destroy the moon, which sustains the correct water level on the Earth. I guess only the kids who get more than $100 for launching themselves in cardboard box accross the road into the neighbour's backyard. Thematically very strange. Yet I managed to endure until I have destroyed everything that can be destroyed. Why, oh why?
Definitely a good game to get the carpal tunnel syndrome :) Kept watching the pain level all the time, not even looking at all the candy. However, I was still compelled to finish the game, which I did. ;)
A terrible bug which is downright sad.
I have killed a boss at a dungeon 3 or 4 and it started filling my XP bar to the next level. Then I assigned 4 points and then it gained another level. I assigned those 4 points and it kept giving me levels. This is great to have so many free skill points but that is also bad, cause I couldn't move and couldn't stop the process. It was simply giving me level after level. Don't know what caused it, but maybe I have pressed a right-mouse button during a level up. Check this one out.
This could be promising, the only flaw I find is that it's to repetitive. Different kinds of enemies (harder to kill and more of them) would perhaps counter that. It's too easy, almost no challenge.
There is a problem with this tutorial scenario. If you create an array that holds the enemies, and add one whenever it appears on the stage, shouldn't you also remove them from the array when they are destroyed? The way it's described, it's a performance leak - Every missile will loop through the list of many enemy ships, even if they have left the screen or have been destroyed. Did I miss something?