Research seems to not like working on Firefox for me. Just kicks back out and sometimes an error pops up from the Firefox console that crashes the page entirely.
I can't help that this game needs some sort of auto-loot. You should consider creating the auto-loot around looting a finite amount of on use runes or only looting auto-use runes. Something needs to help you can't even call this an idle game if so much of the functionality of the game is lost while idling. Also auto-recalling could be something in place after a lengthy grind or adding a 1 minute timer after death before doing it. Just throwing out ideas.
I can't help but feel like there should be more tiers of rewards for ascending. The 25 and 50 are good the way they are but you should add in a few more in different spots that reward chests, potions, armor, or weapons.
This game seriously needs some work. I should not be struggling this hard just to get enough gold to unlock a single other character. Doesn't matter if I just don't touch Vasil or if I upgrade him a bit I get boned by the stupid nuke and the stupid gargoyles spawning at the very beginning. In a game that restarts you back at the very beginning every death you would think the difficulty would ramp up not blow you up the second you begin. Another thing that's a problem is the fact that you have to make it past the wave of 10 monsters flying and not flying just to get the money... You need to make some way to gather the money early on especially.
I really thought we'd see some sort of improvement on the hobbies. Giving us another diamond dump without giving us a way to gain diamonds is another kick the nuts. This isn't going to help those who've been playing all along waiting for some sort of way to reach the end game.
The Wizard Job requires 90 lucky and 90 wisdom... L17 hobbies take 48 hours... with x7.1 multiplier. Please send help. Also Angst and Lucky are much faster for some strange reason L21 Angst takes around 4 hours
Whoever is downvoting comments just because needs to relax. It is a valid opinion to state that upgrades shouldn't be a mystery as to if you can buy at least of the new equipments after upgrading. Show a preview and that would help many of us. Building up material slows significantly after you start needing 10s of millions for a single equipment upgrade, job or building.
Maybe you could add a preview option so we can see how much an upgrade is going to cost us instead of just throwing the game because you have to wait 2 days to buy block back
The 1v1's shouldn't ever have such a crushing level difference. Even in the easiest difficulty these 1v1s require such a stupid amount of grinding if you ever hope to win them. 7-10 level difference needs to be toned down quite a bit.
A warrior/assassin can win a 1vs1 much easier than a mage. And a mage can win easier if he's got a summoning spell. If you can summon the spirit dragon, all bosses on 1vs1 fade away into misery :)
I do not find this unrelenting play style very cool. You need to allow players to poke around and see what kind of level each difficulty is at and be able to leave or stop a campaign.
Think the math is off a bit.... I had -4,700 heat ticks so I went to place 2 more quad uranium cores and then it went up to +12k heat ticks and I lost all my stuff
Thanks for the comment! there will be a third (and probablly fourth) tier added on-top the current ones as new zones with new content get released :)