How are you supposed to beat the puzzles?
There are no hints beyond trial and error, the chances are either too small and there's no indicator beyond the flavor text given. The numbered boxes are insane with the minesweeper difficulty as well and the fact that you can only make two mistakes before losing the chance. What the hell?! I've played over 30 puzzles and I've only solved a handful at that!!!!! Please fix this for God's Sake!!!
Is there a way to have two pop-up panels to help compare and contrast the equipment in terms of stats and other features like how it's shown in other loot-based games?
Needs badges and a lot of tweaks: such as the weapon switch to actually work, upgrades for your pc, a way to set up your defenders, upgrades for your guns and for the scope use to be triggered by mouse2 button 2
Here's an idea for Part 3: Multiple accessories for each weapon (with Lv-based limits), a backpack option: with certain advantages like an armor bonus. The armor-type would give trait advantage. The Head-gear giving advantages in certain times of the day like night vision in dark areas (Stage-wise). Flashbangs would be a welcome addition. An improved AI for CPU units depending on lv, stage and difficulty. The loadout per character should be improved i.e. Each one could used weapons more typically suited for other classes with an increase in cost for challenge. A better selection of minigames would be ideal as well.
Plus 1 for the Developer
Needs a new part with customizing squad-formation as a primary feature.
Needs easier upgrades, maybe a specific-unit upgrade like in warhammer: DOW 2 where customizing the unit depending on skill-point allocation.
On another point; How about a Third-person shooter series that ties in with this Universe?
Why can't the producers of this game port this to facebook or something?
Or why can't they talk to some of those bigwig publishers into printing this or creating a real-life ccg like hey did for that MARVEL Recharge CCG?
Just a Though :)
To the developers of this game: Thank you :)
Now can anyone please correct the issue that everyone has: Namely the useless cards we all have in our collections :)
This game needs a sequel already It's really addictive. Needs more Levels , A difficulty level modifier and more upgrades. The Car could use a gun or something and something like concentrating all firepower and that each type of unit ally should have a special tag like Anti-infantry or Anti-armor or Anti-Air with special upgrades for unit-efficiency. The commander's weapons could have a separate upgrade page; One dedicated to the commander. Btw...epic Lol to those with the highest rated comments :)