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Game comments and reviews
Jul. 25, 2014
game is definitly in new version even got the graphic update but still money gathered achievements go only to 100k
Developer Reply
Could you send me a screenshot to info@kloesges.de? Want to make it run for you. UPDATE v.1.18: Fixed, thank you!
Jul. 24, 2014
and also autoclicks doesnt seem to proc critical clicks idk if its intended or bug
Autoclick doesn't make critical clicks. I write in the update news, that the critical click is for manual clicking. It gives 1 - 20% off all clicks as bonus.
i realoaded the game 3 or 4 times
In the game its up to version 1.15? Could it be, that the old version is in cache?
the money gathered achievements seems to be bugged got few milions of cash already since patch and still not even 500k money achievement isnt unlocked
Did you reload the game once since update?
well the only thing i really miss in this game is offline mode
Jul. 22, 2014
found a typo after reaching quattrodecilion total money earned it displays in stats as quattuordecilion
well the oflline bug fix actually bugged it for me, before i never had a problem since the fix i got money after being offline only 2 times out of 4
would be nice to have an offline mode for this (returning after few days finding alot of ore to process would be nice)
I was thinking about it too
Jul. 20, 2014
some way to know how many bought clicks i have left to pay for the click eater upgrade would be nice, or make it so that it doesnt use up the bought clicks just requires certain amount to be bought
Jul. 15, 2014
well i did refresh the game and the 500 all achievement still decreses the profits even after soft reset
well the update was supposed to be here or an update on when wewill get the update something surely isnt right here
Jul. 04, 2014
i would like to suggest that angel investor numbers should show some decimals for me there is big difference between 4,0bil investors and 4,9bil but i cant see the difference now
Jun. 28, 2014
probably would be nice if the various upgrades and achievements were not sorted each individually but as different levels of the same upgrade/achievement + this would make implementing endless upgrades/achievements way more intuitive and it would be nice to have them endless
Jun. 27, 2014
benefit per unit shown would be nice
Jun. 20, 2014
now its working again but still old version well i hope they upload it soon
showing error launching unity player i guess the update is still on its way
Jun. 15, 2014
it is not 1000 letters purchased for the 35* upgrade i have 1100+ and nothing shown yet
Mar. 21, 2014
and also i would suggest increasing garnet price to at least 1M scrap but preferably 10M scrap the garnet percentage is made pretty much absolete by the trading upgrade with the current prices, and also i would suggest to decrease price of garnet: crystal to 5:1 or 10:1 because thats another point that makes garnet harvesting futile
i really think you shoudl change the way slaver and corporation works instead of making it go bit of both upgrades its like rush as many basic upgrade as you can then go all for the second and never go back to the 1st one which is pretty bad i guess because its making an upgrade absolete within few hours of playtime
Mar. 19, 2014
it is pretty wodnerful how minerals costs 5k scraps and garnet costs only 10k this makes mineral/garnet ratio 1:2 that makes garnet percentage pretty pointless since by increasing the mineral production and trading you cna gain way more garnets per cost
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