The sphere grid is a bit pointless. Typically for a sphere grid the player studies it and plans a strategic route. Instead you ruin that by using a fog of war feature found in an RTS game. This forces us to buy cheap skills to navigate the maze until we find something we want. Next, good job on the quest rework it is much better than before. Lastly, I have all the traits unlocked and my heroes always retire at the age of 19--unless I went to work/bed.
Loved the game. Just wish there were more (and better) training options. Perhaps a very powerful training session to increase stats at a huge cost. Also was wanting more upgrade options.
The crafting system is a lot better. I still would like to see the best crafting items be the best in the game. It's just too much work for something that's barely comparable to what I'm already using.
Leveling up should raise your max stats cap. Currently, I just leave monsters at level 1 if they don't gain population from leveling. Otherwise they just eat more food and I can just train them to max stats.