example of proficient city customer support: http://www.kongregate.com/forums/12-kongregate-multiplayer-games/topics/593324-zeus-age-stay-away-from-this-game-screenshots
proficientcity is no better than r2games, they used to run other games here on kong and they were shut down as soon as people realized they didn't want to throw money away on nothing at all, payments often get lost and their customer service is just some kid (possibly young monkey) typing gibberish
to all those who complain about pay wall or rng: I'm currently at 13 green dragons, never bought the 2 extra classes, and I die about once every 10-15 runs: you just gotta figure out what to do.
We've applied a fix to the memory issue and will be coming along with 0.4.0 patch. Check back soon! Edit: v0.4.0 is out with memory fixes and new content, please tell us what you think!
i'm currently at level 21, villagers kept improving chance at each levelup, but it's still just +1/+1/+1 most of the time; is it the desired behaviour?
went back to dim1, 5' to farm 14 stones, and quests reset when i go to dim 2, which can aLso be done in 5'; so 42stones+1green+1red every 10'. you might wanna fix that :P
The only one who breaks my game more than maars is you, lol! I fixed the scaling on the boss rewards in earlier dimensions. Sent you a PM about the limited quests.
Oddly, I only had it automatically fix the time machine on the first time killing Nidhogg in each dimension. Future kills didn't do it. I've fixed it now, though!
I'm unable to find the bug here. Does the stats page show you're only at 35? Keep in mind that New Dimension warps count towards the total, and should show on the stats page. Thanks!
quests sLowing down + required LeveLs of heroes to progress = i don't have time for this anymore. Lv1600 eLaine can bareLy beat sekhmet, and onLy if i don't tab out because the game'LL get Lost caLcuLating and kiLL my dudes for no reason.
The bosses strengths will be adjusted again soon, so they're slightly easier in each new dimension. As for coming back from another tab while fighting, I'll look into and fix the bug asap.
We've applied a fix to the memory issue and will be coming along with 0.4.0 patch. Check back soon! Edit: v0.4.0 is out with memory fixes and new content, please tell us what you think!