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Busterwilde's Comments

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Slimey's Quest

Play Slimey's Quest

Dec. 18, 2014

Rating: -2

Short. Cute. Functional, but that's hardly enough to make it memorable.

Idle Goo

Play Idle Goo

Dec. 08, 2014

Rating: 1

Your display math is off. By a bit, anyway. (2^10) isn't 1000. It's 1024. So 50+(1.177*(2^10)) should not be "1.227(2^10)"

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Dec. 07, 2014

Rating: 2

I can't even get past the "calibration" phase. So.... nope.

RobotPet

Play RobotPet

Dec. 05, 2014

Rating: 4

The active skills are pretty useless until you spend ridiculous amounts of money on them, which is pretty typical, but makes them no more usable until you're loaded. The AI has no self-preservation programming. It just sits there getting wailed on despite that it can actually dodge some slower attacks if its moving. This is also a problem when attacking enemies on top of it since it flails its little gun around misses most of the time when that happens. And it never shoots from its maximum range. Charges right up to the enemy bots. What are auto-restart and auto-progress supposed to do? As near as I can tell, nothing. Not online nor off. A cute idea with potential, but sorely lacking in polish.

Growth

Play Growth

Nov. 22, 2014

Rating: 17

Okay, the Simon-says thing in the last dirt upgrade to gain gold is probably the worst of the three upgrades.

Outside, there are 13 kids in spooky costumes

Play Outside, there are 13 kids in spooky costumes

Nov. 22, 2014

Rating: 19

Okay, I think I get Treat finally. Every 100 kids you Treat (possibly at the same time? I don't think there's a counter) increases your Fame by 1, and higher Fame seems to increase the rate at which kids show up. Pumpkins are a much better means to increasing your Fame, though, as those only require 40 kids

Zombo Buster Rising

Play Zombo Buster Rising

Nov. 21, 2014

Rating: 3

Achievements based solely on random luck (like getting a specific item or a certain number of allies to show up) are inherently flawed. Beyond that, it's pretty decent. Even the broken Engrish can be slightly amusing.

Monster Clicker

Play Monster Clicker

Nov. 18, 2014

Rating: 2

As far as a clicker game is concerned, I can't imagine any platform worse than mobile. Especially such a slow one that requires so much active clicking. Trying to get people to break their phone screens? :P That aside, it's mostly functional (save currently isn't working, so anyone who's made any significant progress will probably now break their computer screens) and, as I said above, it's fairly slow and requires a lot of active clicking to get started. Of course, once you do get started, even pumping all your points into Agi doesn't make active clicking any significantly faster than letting the auto do its thing.

Just Type This

Play Just Type This

Oct. 31, 2014

Rating: 2

I really detest timing puzzles. Enjoyable up until that point, but they just aren't my thing. 4/5

Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 21, 2014

Rating: 144

You know... it takes 800 units to get the full barracks bonus for each, but your increment calculations that increase the cost of a unit for each one purchased makes it legitimately impossible to get 800 of any unit, even the base soldier.

Developer response from Kaw_Dev

We will add more researches in future patches.

Overlod

Play Overlod

Oct. 08, 2014

Rating: 17

I've been checking in for more than a week and just got to 1 quindecillion. The cheapest research, which is all I have left to do, is 100 quindecillion. It'll be 2 years before I can take that one research? Pass. This game used to be okay (you know, for a non-game) but now it's straight up awful.

Hook

Play Hook

Oct. 07, 2014

Rating: 1

There's no better way to ruin my enjoyment of something than to take something that I previously had all the time in the world to enjoy and think about and put it on a completely unnecessary split-second reflex tester.

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 03, 2014

Rating: 6

Well, I guess I'm done playing. All I see is the background

Overlod

Play Overlod

Oct. 02, 2014

Rating: 3

I haven't been on for about 36 hours, and I somehow have less gold now. Keeps going further and further downhill

Overlod

Play Overlod

Sep. 30, 2014

Rating: 7

I'm not even gaining 100 quattuordecillion gold every day and everything but the rituals are maxed out (I have the second highest rank in each ritual). 100 days to gain 1 quindecillion and the cheapest of the highest ranking rituals is 100 quindecillion. 10 thousand days to get the first ritual? No, I don't think so

Overlod

Play Overlod

Sep. 25, 2014

Rating: 0

Bleh. 1000 of each minion, and those should each be nonillion gold (not trillion).

Overlod

Play Overlod

Sep. 25, 2014

Rating: 1

The recent reset made Mummies the biggest source of income by far. Currently, with all of the bosses at level 5 and the 5th tier of rituals performed for every minion, Mummies are pulling in 4 trillion gold per cycle while Demons are only pulling 1 trillion, and Mummies cycle A LOT faster than Demons do.

El Papel

Play El Papel

Sep. 12, 2014

Rating: 3

This guy's chiropractor must absolutely hate him.

Developer response from killa_bunnies

On the contrary. The chiropractor think that "El Macho" is a gold mine!

Idle Blacksmith

Play Idle Blacksmith

Sep. 12, 2014

Rating: 2

The recent update absolutely killed the pacing at higher ranks of ore and items. I was pretty lukewarm about the game before, but now it's basically pointless.

Idle Village

Play Idle Village

Sep. 07, 2014

Rating: 2

The limited number of market transactions every hour really kills that particular system once you get to a certain degree of production.

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