Great tower defence game, I like the shadow of the colossus element. However there are too many bugs, for example save files being lost and issues with the Champion ignoring orders, getting stuck or just not attacking.
Definitely agree that the daily quest rewards need improving. 1x Revive potion for defeating Grander Clank on floor 45. I used more than that just to get to him! :p
Once you get a level that is too tough there is no way of increasing your levels leaving you stuck. The occasional camp training is good but their needs to be a way to replay previous levels.
Very fun, but would really appreciate a low-quality graphics mode, it gets very lagtastic on crap computers in the later rounds. Also tower bonus shrine things could have been a bit more beneficial (10% off purchase?).
Do the level ups do anything after all the uploads are bought (because there isn't a level cap?). Also is the nuke hitting timed, it seems very random.
I agree about the lack of tutorial. No explanation of what to do at the beginning (what do different tiles do? What are the benefits of store items? Tech Skills? Inactive trophy items in inventory? etc etc). The style is nice, but a clearer introduction is an absolute must.
Love the concept but far too laggy on my average laptop, even on the Simple quality (this is in Opera and Chrome). Game loads speedily enough though, its just in game.
Beautiful and very surreal. Really liked the 3D spiral effect in the sea level and all the unusual character designs, it was like a trip down the rabbit hole! Good work!
Very addictive, perhaps could use a bit more explanation how the factions/allegiance system works as I'm totally confused. And are ward towers-rangers and guard towers-warriors etc linked? Also, why you don't always get upgrade points upon leveling (lv 19, went to upgrade screen but no points to spend). But anyway, love the challenges and different ways to play each level though! Good job :D
Beautiful game but would like to see some improvements: the achievements should have some in-game benefits (higher starting money etc); you should be able to use unlocked towers from later on in earlier levels (once unlocked of course); and the challenges are very very hard, maybe slightly higher level barriers or a hint or two would be nice.