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cadaverescu's Comments

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AntiVillain 1 - Welcome To Chaos City

Play AntiVillain 1 - Welcome To Chaos City

Dec. 02, 2017

Rating: -2

the mana and hp upgrades from vending are much more substantial than the stats one. you have stats in the 30`s and only buy +1

Shadowless

Play Shadowless

Aug. 15, 2016

Rating: 4

Man a game with no apparent money grab scheme, and not idle, i`m hooked. Very fun. if the key is unattainable you exit back and re-enter. The lvl resets

Tesla8

Play Tesla8

Jul. 04, 2016

Rating: 12

the boss at the end has no hint how to beat up...

Developer response from neurowocky

Get him to eat a ball charged with both pylons. Shoot half the skulls at a time and dodge.

Heroes of Mangara

Play Heroes of Mangara

Jun. 24, 2016

Rating: 4

so ... time for a full comment and rew of the game.. 1) loved the heroes theme. 2) the spells are useless as they can not be cast precisely. the hammer does not clear towers as advertised, the heal is too slow to be able to cope with the ice dragoons 3) did not reach the lvl cap as the ice dragoons in lvl 12 kill my healer whatever i do to him 3 healers stacked still get killed. 4) i quit coz now it is just a grind fest. Started fun.

Heroes of Mangara

Play Heroes of Mangara

Jun. 23, 2016

Rating: 0

revive needs a longer range... right now it is useless

Heroes of Mangara

Play Heroes of Mangara

Jun. 23, 2016

Rating: 0

would love to be able to cast spells on pause. This way i could really use them

Royal Heroes

Play Royal Heroes

May. 09, 2016

Rating: 3

i wish my blacksmith would also lvl up so it increases the chance to make decent equipment from my materials. I keep getting crap from him

Royal Heroes

Play Royal Heroes

May. 06, 2016

Rating: 0

different types of troops should have different enemy preference. Lancers should go for back row.

Royal Heroes

Play Royal Heroes

May. 04, 2016

Rating: 5

please add all updates here not just on steam. if we wanted to play there we would have played there.

Strike Force Heroes 3

Play Strike Force Heroes 3

May. 03, 2016

Rating: 2

so what i did not liked 1) farming at lvl 4-5 to get my heroes to a decent lvl. then those heroes turned up useless. 2) The absolutely anachronistic end-game team. Weren`t we supposed to fight some terrorist organisation or something? what was it with the dev team. 3) absolutely crappy shop. Make the guy have something for sale that i want to buy. THe inventory is small, the guns are crap, i have better in inventory. Make him sell one of each gun unlocked of a random quality every day i visit him. that would be nice + 2 mods 4) the capture the flag is hard. Make me assign roles as offence or def before starting at least. Having 5 guys running for the flag and nobody in base is ... random Loved: 1) rusty 2) rusty with katana and happy trigger (burst mode). Where can i get more knights? 3) mechanics were great 4) guns were great

The Perfect Tower

Play The Perfect Tower

Apr. 14, 2016

Rating: 8

making it to lvl 2k on insane. takes 40 minutes. This is too much to be fun anymore. Can u make the game skip to about the last lvl reached -200 to be fun anymore? u can imagine now i do absolutely nothing for the first 35 mins of a run then I buy more damage ... then wait to die and spend my blue points on smth. Having the processor, game and all work for the 35 minutes of absolute boredoom waiting for the game to be hard is ... useless. U can easy calculate the cash i should have after 2k lvls and just give them to me at the begining. If i am unable to reach 2.2k then u make me start at a lower level and get less cash as the formula should be based on last run.

The Perfect Tower

Play The Perfect Tower

Apr. 12, 2016

Rating: 4

bug report- ultimate cost goes up like it has a passive upgrade system, but it does not upgrade. i think interest affects its price ? max level upgrade cost on damage is calculated wrong. Always on red. thow i can buy 100+

The Perfect Tower

Play The Perfect Tower

Apr. 02, 2016

Rating: 4

you should make black cubes extra slow to compensate for the extra resist. right now the black cubes kill us 99% of the runs

The Perfect Tower

Play The Perfect Tower

Apr. 02, 2016

Rating: 12

utility chance upgrade should not increase price to paid upgrades like it does. It should be a "free" upgrade.

The Perfect Tower

Play The Perfect Tower

Mar. 30, 2016

Rating: 3

so i reach lvl 60 on hard there is no point in having any kind of defence. everything has huge damage. Same for life steal or any such things on lvl 60 the black enemy is op. i simply can not defeat it. the bosses and normal enemy should have damage about the lvl numberx10. You can not resist damages around 30k (the boss on lvl 60 has more). please remember speed please add a auto-start button after death

Idle Sword

Play Idle Sword

Jan. 20, 2016

Rating: 2

a possibility to collect just the stuff i want and sell everything else would be nice. I Just want some crossbows now but i have to clean up inventory every 5 minutes to collect some.

Idle Sword

Play Idle Sword

Jan. 15, 2016

Rating: 1

the flaming head path-finding bug is still unfixed...

Orbiteer: Guerrilla

Play Orbiteer: Guerrilla

Jan. 13, 2016

Rating: 0

the mute does not mute the shooting sound...

Developer response from laFunk

Thanks for the report! It's fixed now

Idle Sword

Play Idle Sword

Jan. 13, 2016

Rating: 0

you geth a big pathfinding error on floating skulls. You are stuck out of range of shooting with crossbows, and you just waste time.

Idle Sword

Play Idle Sword

Dec. 14, 2015

Rating: 1

tips: 1) if you get a soulbound item you don`t need merge him with a item you are missing (like a shield/ring) it can produce a item you need, soulbound (the item u place on 1st slot gives the tipe of the result)... 2) do not waste a soulbound item by merging it with another soulbound. It is much more effective to use it on creating a full gear of usefull stuff. 3) life leach is usefull, but it leaches compared to your damage, so attack speed, and damage are equally important. On high lvls the bosses tend to take a lot to die. 4) gold staff have shatter damage, that should in theory reduce armor/rezist.

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