Great game, but some times if you had bad luck your screwed: How three characters with 95% hit miss in a same turn and two enemies with 35% hit in this same turn? Some times the lich hit EVERYBODY whit fear of death an the fight is over. Some times 4 against 6 is cruel especially if every enemy hit the same character of your band.
The Thing-Thing 3 was acceptable, but this is horrible! Small spaces, repetitive, slow... Is annoying reach the end and keep killing and killing to open a door.
Once again. Nice game, but the boss are bad game design. I don´t spend a single point in armor be cause I don´t get hit, The boss arrives and kill me in one attack. Suddenly I need armor ONLY for boss time. Again, this is not hard, this is annoying.
Very disappointing. The final boss is just bad design. The game goes nice until it, the problem isn´t the difficult, but the difference between it and the rest of the game. Almost 5 times more live, keep summoning ships and some times it´s cannon balls take 20(!) of my pirates in one shot! One important rule of game design is difficult graduation, you can't go from easy to hard in one enemy!
One big problem: If you fall your life recharge and your death doesn't count to the enemy/enemies/enemy team. So, if you are short of life the only thing you need is fall. But a great game after all.
Sad. The fist was a fast easy to learn and play game. Nice entertainment. This world two is annoying full of die-and-try-again holes and to-grab-this-fall-and-restart.
Bad game. Remembers me sonic some times. And the golf slug shells are horrible to control, simple bad controls. I´m very sad...