I like how broken this pay to win mechanic is. The top tier items that can drop for level 10,001+ players in battle don't even come close to matching what you can buy. Basically, either spend money or you will get slaughtered in a fight.
Battle Drops contribute more towards your fight strength rather than your overall personal strength. It's true that Limited items are very strong, but there are a few ways to earn Favor Points without buying them.
The easy badge (Learning To Crawl) requires you to get 15 hears IN TOBY'S BONUS LEVEL. The text in that badge doesn't make this clear and I actually submitted a missing achievement report before realizing how to get it.
Two things, allow me to mute it and make it scale the difficulty better. I didn't die once until I got to the level where the guys were going left and right in a frogger style setup and there was nowhere to go.
Way too easy, I made it all the way to the last cave without level grinding and without realizing that I had attribute points to spend (I just kept getting new equipment that upped my stats). Should need to at least get to the levels you'll naturally get to by doing quests.
I find this game gets really easy after the first epic level (which is quite hard). Especially if you make sure every completed level has a glowing frame your skills make easy work of the levels. (This written as I just beat the 3rd epic level and I'm a level 54 wizard).
Battle Drops contribute more towards your fight strength rather than your overall personal strength. It's true that Limited items are very strong, but there are a few ways to earn Favor Points without buying them.