To get Lone Wolf : take all in your base (showel, key, wires, bullet, metal cutter) don't forget to go left to get the last two one.
Then go to the church take the axe and the bullet. Go to the gas station take the bullet and the fuel cannister, enter take the water use axe to break the door take the bullet and the rubber hose.
Then go to the shop shooping car (with cutter) and the wire fence.
Then go the crash site take the gun and take the fuel from police car DO NOT use it for the car save it.
Go back to church take cement and bricks.
Then go back to base fix the fence put the wires and generator and use fuel on it and put it on. (20 undead less)
enter your house lock the door (10 undead), kill bill with axe without giving him nothing, use water and cement to brick the window (10 undead).
Use cutter to open the hatch go in it and close it (5 undead)
Load your gun with the 4 amno and your axe will kill the last one.
Well my goal was to earn every achievement but the last one is or buggy or weird cause i escape without any hekp of the two guy you can recruit but didn't get the lone wolf achivements :( And I believe I did it right cause i killed the last zombie with the axe. 5 burned from electricity, 15 blocked by fence, 10 by windows, 10 by door, 5 by cave, 4 by bullet and 1 by axe.
Do I need to don't even use Bill to get the achievement ? Seems impossible if so.
early levels, they have their own cooldown, but when you switch to another, the other element's cooldown are still running. if you have high level of motormouth, you are only held back by the fixed swapping cooldown which is about half a second. - also, when you shoot, say... cold spikes, then immediately switched to storm rune, you will be able to cast lightning without having to do a cast animation.
I suggest you all to play this game two times if you like it. One you obey and one you're free. So you can see the two different gameplay and endings^^
Transmute skill is awesome but it should cost way much more Mp like at least 70. Because I'm currently at stage 57, monster do me 20 hp damage max (some 0) and I regen 13hp and 5 Mp for each kill. I'm always aT full stat and can make an artefact of all the stuff I want.
Same as BobTheMad while the game was bugged i earn some kongpanion and now there unavailable. The upgrade path i had completed befre block the kongpanion i could had have.
The beginning of 3-X is way to boring, each time i lose i got to do this same long straigh line over and over to fail quickly at the difficultie i want to train for.
Would be good if it start hard direclty but shorter.
it would be nice if the rpg aspect was more present like some dialogue, some arm to equi for our heros, different loot from the monster (not just gold) and it would be nice if the ennemies have some way to defend them selves like reducing our dps for a while or jaming one of our hero.
Of course they would loot better reward.
+1 if you agree so dev can see !
Hey i think there is something i didn't understand about the game xD There is an achievement about killing the dragon without dying. But if you die you lost no ? So i just bought 50 Hp potion.
You can die and still win or ? Because when i respawn Dragon is full heath.
What about a pause menu and a restart button ?
very annoying to have to maintain space bar when you want to restart in order to have a perfect landing.
early levels, they have their own cooldown, but when you switch to another, the other element's cooldown are still running. if you have high level of motormouth, you are only held back by the fixed swapping cooldown which is about half a second. - also, when you shoot, say... cold spikes, then immediately switched to storm rune, you will be able to cast lightning without having to do a cast animation.