Wow, the game just goes right into it. Need to give players a chance to check out the different towers and assess the map before the waves start. Seems like it could be a good little game, and I'm not trying to be mean, but with the other sterling TD games on Kong, graphics and user friendliness are very important.
For those who can't be bothered to search previous comments. Again. There is premium content that the dev says Kong doesn't support. That content includes two unlockable levels. No, you will not be able to get 90/90 unless Kong allows the premium.
@Salisian, I've noticed that anytime your Warrior champ is on anything other than "Closest", he just kind of runs around like that. It's a pain, but the best way to deal with it is leave him on Closest with your mouse hovering over the pause button. Anytime a wave starts with stealthed units, pause the game and switch him to Stealthed. When they're dead, pause again and switch him back to Closest. It's not great, but it's a little better.
So is it Gadaffi or Kim Jong Il? The instructions are apparently not included in the game. Aaaaand there's no back button to take you to main menu from the "instructions".
I understand what you're going for, but the title makes me think of Bob Hope tours. Yeah, yeah, showing my age. Not a bad little game, but the controls are verra sluggish.
I think perhaps you mean "...and then try to find its twin", not "try to find its child somewhere between the age of 10 and 13." Other than that, not a bad memory game.
@Cryne This game originally had premium content on Armor, but the dev said that Kong wasn't allowing it for some reason. Those two levels are premium content.
How can you possibly say this is a demo? It's not even a beta. Quit begging for comments and money and actually produce something that will make people want to support you. Flagged.
I really like this TD, and I liked how you use the Gemcraft level menu. The gaining faction reputation in order to gain towers is innovative and keeps it very fresh! On top of that, it's a good solid TD, easy to understand, challenging to master. The only issues I have is the lack of boss levels that really make you feel like you're progressing somewhere. That, and, of course, the fact that it's impossible to get all the in-game achievements without the premium content. It's still a 4/5 though.
This made me giggle so hard, which is not something SOPAPIPA can normally do. Sounds like an awful type of Mexican dessert. Contact your Congresscritters and threaten their jobs if they support this fascist crap!
Wow...where to start. Make the fire button look more like a fire button, or put the word "fire" on it or something. Let us see the trajectory arc of our fired munitions. Even zoomed out it's a pain to follow. You blink and it's done. Start zoomed out instead of zoomed in. There just doesn't seem to be much challenge to it, overall. You shoot things standing still, no time limit. *shrug* I'm not saying start over, but if you want people to pay money for this it needs a LOT of work.
Thanks. Will remember that for the next version :)