Difficulty ramps up way too quickly. Second non-tutorial island and you have to build oil rigs AND three different cannon types AND catapults...for the first wave! Seems like it could be fun, but tone it down a bit. Since you lose stars for using the kraken, you need to make it so we don't have to kraken spam just to get through the first level.
Played this at a different site, for some reason I just assumed it was already here. I love this game, but wish you'd made another one, or at least more levels! Hm...I suppose complaining that there isn't more isn't a bad thing. ;)
Fun, but missing a few things and remarkably buggy for such a highly ranked game. Towers randomly disappearing after you've placed them, you can't put anything else where they were but the penguins can march right through the space, no fast forward button, no restart option. 3/5
I loved the first installment, except for the fact that there were really no hints to where some items were and a lot of random clicking was involved. Here it seems to be a bit worse, I'm very sad to say. I've clicked the swamp water for about five minutes now and nada. From reading the comments it seems one of the gears is in there but darned if I can find it. Guess I'll shelve this one for now. I am a sad panda. :(
Every item in this game you're directed to by a book or npc. EVERY one of them. I'm sorry you're having trouble, the swamp water is probably the hardest one, but I promise you if you just read it tells.
I love the interactive way to place the initial settings. I love that you didn’t change the graphics too much, just cleaned them up a bit. I love the more detailed stats window. Love the new scouting parameters. Love the new building parameters. Love the equipment. Love the new community challenges (book burning? controversial church? Although, zombie cage fights got a resounding hell yes.) Love the leveling up. Love the fact you can now increase your needed stats by assigning people to producing squares (farms, bars, etc.) I hate the…um…er…I got nothin’.
Couple of issues with the spike towers. One, their distribution isn't really consistent. Sometimes they only cover a small portion of the map when they're supposed to cover the entire track (as per the description). The other issue is when you restart from a save, it resets ALL your towers to the same fire rate, destroying any type of staggered strategy you had built and making levels you breezed through insanely difficult.
Thanks!