Needs to be ported to the DS or perhaps the iphone. Games like these are hard to create for PC use as most (if not all) users will be using a standard mouse.
I think there's a difference between playing a difficult game compared to playing a ridiculously hard game such as yours. I understand that this was the type of game you were trying to create, and that's fair enough but I just can't see this game becoming popular as many will get frustrated before finishing the second level.
Somewhat relaxing... until you zone out and fly head on into a pillar and die! Nice game, loved the different colour schemes for each planet. Will play again. 4/5.
Okay I think I'm done with this game now. Just achieved level 40 and have no desire to get any higher. Final stats were - All time money 86,000, Money 32k, Money used 53k and time spent idling 4 days 15 hours and 22 minutes.
Ljrules, I have been idling for 1 day and 20 hours. If you work out the XP gains you will see that my level is legit. You get 1xp per 7 seconds, so over 1d 20h (158,400 seconds) I gained 22,629 XP points, which puts me roughly half way between level 15 and 16. Note that my gains will be greatly increased as of now with the XP boosters. Also I should add that I rarely turn this PC off, so pretty much since this game has been released I have been idling. Hope that clears things up. I wouldn't bother cheating at something as trivial as a flash game, an idling one at that.
I didn't get those last couple of levels in a few hours, I merely just leave this game running and update every time I come home. SO it may look like I got them quick but in reality it is taking me as long as everyone else.
Oddly addicting... I just leave this running while I do other things. Going to bed now, planning to leave it running over-night just to see how far it will get.
Fun game, took me a while to complete (40ish game days) as I didn't really understand the whole glide concept. Though once I mastered that 6,000 feet wasn't hard. 5/5