Shouldn't champs heal faster as they level up instead of slower? I have a level 6 Fomor and he heals 1 hp every 3 seconds, in other words, if he dies, it takes 33 HOURS AND 20 MINUTES to get back to full health...
You should be able to zoom out more, because once you get as high as possible, it takes lke 30 seconds just to go from top to bottom. Also, it's annoying how the ads at the top make it hard to build the last floor. Finally, we really need to be able to upgrade rooms, even if it increases their space usage (as jorikill said).
Okay wth I just started town hall level five upgrade with one idle woker still left... The I click to collect a mushroom and the upgrade stops progressing. Any way to put a worker back on or is stopping the upgrade the only solution?
Is there a way to tell your units to attack champions? Sometimes my units will go for buildings even though the champion is the closest thing to it. It seems they'll only attack it if it directly damages my units, and even then it's only one unit attacking it at a time.
The only thing I would add is a back button, sometimes I'm just flipping through, see something that sounds fun, and clicking next accidentally... Otherwise, incredibly useful.
Thanks!