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camillelambert's Comments

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Fox Fyre

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Apr. 16, 2009

Rating: 0

OK, I will stop spamming this thread, but heres why im not happy : I based my strategy since the beggining around a lot of weapons that need precise aiming. Later in the game it becomes very hard to aim in good conditions, so it renders all my long-term strategy useless, and all my money spent is lost. If I had know I would have invested in weapons requiring no aiming! ;)

Fox Fyre

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Apr. 16, 2009

Rating: 0

By the way I have no suggestion to render this game better, the problem Poet describes is probably the most complicated in game design

Fox Fyre

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Apr. 16, 2009

Rating: 0

prosaicpoet1 I agree probably 130%, but the best games are the ones that do just that but without the human noticing ;) BTW if the developer reads this, its still a very good game, I complain only because Im a sore loser!!! :p

Fox Fyre

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Apr. 16, 2009

Rating: 0

The computers strategy after level 15 is use EMTs, aistrikes, mountain manipulation, and swarm shot to make the terrain move so much that the game is unplayable. Then it fires 3 nukes and the game is over. My problem is that the player cannot use this strategy - it works only against a human opponent! And yes Im a whiner

Fox Fyre

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Apr. 16, 2009

Rating: 0

to explain my other post : if the computer continually airstirkes, he is sure to at least draw - but for the player that means lose, because he cannot progress and is losing his time . For the player a draw is a lose, for the computer a draw is a win

Fox Fyre

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Apr. 16, 2009

Rating: 0

this game is quite stupid for a simple reason : every bomb that touches the terrain renders aiming impossible. Some weapons are just useless for the player : air strikes render all aiming impossible. The computer doesnt care if he cannot aim anymore, he is totally unaffected by moving terrain. The more the computer renders the game unplayable, the more he is sure to win.

The Great Siege

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Apr. 12, 2009

Rating: 0

My apologies man. Good luck with your game.

The Great Siege

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Apr. 12, 2009

Rating: 0

In my other post I mean "find and report the bugs". Too numerous to mention here, but why do my wall instantly gets killed in one third of my games? Tank stuck on 'sending', enemy archers sometimes spam 100s of arrows, and the list goes on and on..

The Great Siege

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Apr. 12, 2009

Rating: 0

Im sick and tired of developers releasing unfinished games and waiting for the community to find and report them. Play your own game guys, and correct those bugs!! 1/5

Orbital Decay

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Apr. 11, 2009

Rating: 0

U CAN REPAIR THE SHIP just upgrade the drones!

Hero's Arms

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Apr. 09, 2009

Rating: 0

This game lags like a b****, judging by the comments i'mprobably the only one. Lags get better the more enemies I kill in a screen. Too bad but unplayable for me in that state.

Hero's Arms

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Apr. 09, 2009

Rating: 0

this game lags!! and eats up 400 MB in my chrome!! I'm better off playing Zelda on my SNES..

Hero's Arms

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Apr. 09, 2009

Rating: 0

it...lags??

Civiballs

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Apr. 08, 2009

Rating: 0

I say boycott the games that lose saves

Civiballs

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Apr. 08, 2009

Rating: 0

why did I lost my save? 1/5

Fantasy Kommander

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Apr. 06, 2009

Rating: 0

I dunno why people complain, I got to level 10 or so without thinking about it too much. Never lost. Upgrade attack skill (in the LEVEL, not the weapon) and use 2 or so crossbows to reduce the entrenchment multiplier of the enemy. Oh, and you have to actually USE the abilities in-game, by clickin' on them!

Fantasy Kommander

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Apr. 06, 2009

Rating: 0

on choosing upgrade abilities, should be able to see what do the abilities I cannot choose, because I want to evaluate the whole tree before choosing a path!!

Fantasy Kommander

Play Fantasy Kommander

Apr. 06, 2009

Rating: 0

on the "recruit unit" screen, why dont you offer a hint what does each characteristic does? Ex: Melee 1?

Fantasy Kommander

Play Fantasy Kommander

Apr. 06, 2009

Rating: 0

Man the tutorial is awful, 10 pages of text made with some weird and hard to read font.. try to emphasise important stuff, or deliver that in several chunks (after the first three battles per example) instead of one big time.

Brawler Whirled

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Apr. 05, 2009

Rating: 0

Oh wait that was before I tried multiplayer.. All three of us couldnt move forward because of a glitch : one monster was not moving anymore and was not hittable any morre either. Fair enough the game says 'beta', must still be in testing phase..

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