I'm sorry, but how is this game anything but a clone of EVERY previous version? I mean, I really enjoyed these games for a while, but it's a little too obvious that no further effort has been placed into this
There needs to be a way to deselect a tower from the Buy menu. Also, it's incredibly easy. 3 machine guns and 2 freeze towers at the start of any level
I'm still confused on some of the mechanics of the game, which is stopping me from progressing. a tutorial on some of the less intuitive aspects seems wanting. but, AWESOME otherwise
Make it so that enemies can't spawn immediately next to you/in your immediate path of motion and I would rate it a lot higher. But that's twice now that I've been killed because a sudden swarm of enemies happens to spawn right on top of me.
I have the lord of hell cornered and am kicking his ass; no chance of losing. But, due to the 134 (and growing) number of units on the screen and the guy's absurd health rating and the fact that I can't reach him with my arrows, this going to take about another 27 minutes (yes, I actually calculated it)
SO long and repetitive...lots of fun for the first half hour, but the next 5 hours was so dull, I nearly slit my wrists. Either add some variety, or make it a LOT shorter
really great game, but I wouldn't say it beats Fantastic Contraption. the ability to reshape/rotate parts that have been connected to others really needs to be included, though