As a tip I'd suggest that you focus on one sure way of dealing with zombies to maximize the potential. I'd have gone with melee because of the 1 upgrade only, but I started with the bullets, and went on with it (5x3dam, fire rate and reload speed)
Enter = Inventory. That's alright. But... Enter + Enter = Leave the level? I've already completed the game, but I'd suggest to change this code to avoid some keyboard smashing for future players.
If it helps anyone, I completed the game as a mage (healer), a tank, and a dps mage. With high enough grace, you'll be healing for more than 100% of your target's HP every ~10s, and the shield and regen spells come in handy, too.
Note: I went ally with the Commoners, but couldn't find their man to join me.
Ah, me'n descuidava: estaria bé poder saltar amb la tecla W. I per cert, si saltes cap a una paret i mantens la tecla A/D, t'enganxes a la paret; suposo que no està fet expressament (ja que llavors la gràcia del joc amb el terreny destructible es perd)
Ei, gracies per les observacions!
La veritat es que l'he penjat per poder-lo ensenyar a 4 persones, no aspirava arribar a un public gaire gran. El vaig fer bàsicament per provar el unity pero si creus que se li pot treure "chicha" a la idea, m'hi posare quan tingui menys feina a la uni.
Prenc nota del que has dit! Gràcies!!
està xulo, el joc! Com que la immensa majoria de la comunitat aquí és de parla anglesa, però, potser t'interessaria posar les instruccions també en aquest idioma. Tema joc, podries posar un sistema de puntuació, i una botiga per comprar diferents armes i/o habilitats (doble salt, escut, etc.). Ànims!!
the graphics are attractive, and the music fits imho, but as other people have stated, I believe this game could enjoy more of a challenge: development paths, accessories.. maybe a map to show your conquered kingdoms, etc.
Upgrades and more sense of control would make it more fun for me to play. Right now I just have the forward arrow pressed, and simply steer right or left.
the default game window seems to be smaller than it should. Also, it would feel nicer in my opinion to have a noticeable curve of difficulty. Different enemies, timing, speed, etc. would do the job.
Thanks for the feedback! I re-uploaded it as it's original 1024x768 resolution, it seemed it was cutting off some parts. Yeah, so far the only difficulty increase is the speed, I'll look at adding more to it at a later date ^^
Yes it was the same note as the I key. It has been fixed. Thanks.