nevermind, workers seem to cap at 50. also buildings cap at 100. painlords help gold income a lot. best to not send them into battle until your buildings are max
do not buy any workshops. they attract workers -a unit that does nothing but fill your chambers. not sure if they are bugged or just poorly designed, but there doesn't seem to be a cap on how many workers you have to house.
anyone researched twinkle4? twinkle 1-3 cost 10k, 10m, 10b, so i would expect 4 to cost 10t. is it bugged, or do i just need to wait a bit longer? i have all 66 reg achieves and about 5qa gold.
@nekokyd; the miner skill does add a multiplier that works as intended. but it applies only to base gpc(clicker skill), it does not affect enrichment, injection, power clicker, mine bonus, or item bonus.
using 'pure benefit 1' locks out 'pure benefit 2'. 'power miner' and 'power clicker' will add permanent bonus from temporary boxes. try to collect those before using.
it would appear this holiday has reduced orb/raid loots, but has same chance of other loots from gifts. but this holiday means a bit more. it would appear that this holiday is eaning more towards a mini-game. which is something i'd really like to see added