I like how when I have a ship I think "I wish it could do this..." and then I get the next ship and it does it. I love the game nearly as much as your psychic ability :D
It's too easy, I much prefered the first game. The auto-locking (although I dislike it) was, in general, well thought through in terms of when it was allowed to lock so you didn't have to restart, although theres a way it can get stuck on the key one, but I couldn't find any more.