nice game and i like the support :), i had some small issue 2 times the game miscalculated and i lost 100bil gold tt im saving to conquer land, i was switching tabs and i dunno how exactly it happened but it was weird lol, anyway nice game
nice game, after i jumped the last obstacle on 5 lvl the narrtor said nobody knows what happened to hippolita (just when she got stabbed by a farmer lol) thought it was already the end, but anyway got the badge :D
passed the last boss, hit it with paladin(hit and run when he uses the area attack) and have a healer far away from the boss. i started with 1 healer and 3 paladins, they got wasted because i couldn`t ungroup them ;/. anyway defeating the boss is doable
it would be awesome if the group could split during quests the boss can kill my whole group cuz i cannot ungroup them, this is so ....... annoying, also it would be easier if more students could be listed when browsing through them, its ok if there are 5 students but managing 50 students is very hard and if you can see 4 of the 50, scrolling is a must ;/, otherwise great game not to mention the lags
nice game and idea, but it could be better. its too easy now. these things can be improved:
1. when enemy units get gold and are killed they give the money that they usually drop( this is good) and the stolen gold, but the gold that was stolen gets doubled when it is dropped by enemy. for example enemy drops 5 gold steals 10 gold, the stolen gold is not reduced from the chest. when enemy dies it drops 15g, but it should be 5 since no gold was taken from the dungeon exit.
2. more units for enemy and dungeon keeper
3. some info about stats of enemy and keepers units and traps
Time is the only barrier between you and your requests :) We will implement that.