Thank you very much. You can also check some of my other comments on this problem, mb it will help (there is nothing i can do with how unity makes this build)
In total there are much more. They are randomized by color, size, atmosphere and clouds. Currently these four types are picked completely randomly. I'm working to make it better.
Thank you very much. You can also check some of my other comments on this problem, mb it will help (there is nothing i can do with how unity makes this build)