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Cbkwak's Comments

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Swords & Potions

Play Swords & Potions

Jun. 08, 2011

Rating: -1

I'm getting an authentication failed invalid credentials 403 error for some reason. I guess that means that I'm done with this game and studying for finals by the divine Will of the Universe.

Photon Zone

Play Photon Zone

Mar. 22, 2011

Rating: 4

I wish you could go back multiple steps instead of just one.

Rebuild

Play Rebuild

Mar. 08, 2011

Rating: 0

I can't stop playing...and each game takes a while...>_<

Bullet Chaos

Play Bullet Chaos

Feb. 28, 2011

Rating: -1

Loving the mechanics, but as it's obvious, the splinters make things too easy.

Rebuild

Play Rebuild

Feb. 12, 2011

Rating: 3

Multiple endings and pathways to win, a fairly well thought out game, my only wish is that the strategy was deeper. But nonetheless, probably the best game of its kind right now

World in War

Play World in War

Dec. 22, 2010

Rating: 2

Azihar was right, while it does seem like there might be some kind of army composition, the biggest factor seems to be how many tanks you have. That makes the strategy surprisingly shallow, and in the Russia map, where the enemy starts out with a lot more territories (thus more money) it's easier to get tanks faster-- thus the 'impossible' that you're seeing a lot here.

Bird Pax

Play Bird Pax

May. 26, 2010

Rating: -2

The last level is a bit tricky; you lose the first hand and it's game over. A lot of people have already suggested the most intuitive and obvious improvements, so I'll second their suggestions. There's a feature in a lot of card games where you can choose decks-- why not make that a possible feature, unlocking decks as you go, with the first deck being the most obviously weak, but afterwards, each deck will focus on different kinds of strengths, like one with more strong cards and another with a wider variety of families to force paxes, etc etc.

Elona Shooter

Play Elona Shooter

Mar. 06, 2010

Rating: 0

You probably set your history to clear every week or so. If you clear the cookies and history the game keeps on your computer, then you can't keep playing.

Pacman ADVANCED

Play Pacman ADVANCED

Feb. 04, 2010

Rating: 1

The level generating mechanism is too random; and the pill doesn't quite last long enough-- in the original the ghosts actually slow down when you eat the pill, but in this one they're fast whether they're normal or when you eat the pill. Ghosts have too much of an advantage, and that stacked with the bad level design and pill placement makes this a pretty much one-time-play-only.

Sea Horse Hunt

Play Sea Horse Hunt

Dec. 24, 2009

Rating: -1

It's way too repetitive and simple in comparison to other games just like it. The gameplay is slow, animation slightly jerky (but this may be this computer) no upgrades, and only one level. You need to bring something fresh to this type of game-- most likely something related to the theme/scenario you've set up of a seahorse defending its castle.

TwoThree

Play TwoThree

Sep. 30, 2009

Rating: 0

I suggest powerups or special stages where you can lower the clutter underneath your base. It would make gameplay longer and make it possible to 'get back' from a bad start.

Particles

Play Particles

Sep. 18, 2009

Rating: 0

You can warp your ball out of impossible places bu simply moving the cursor off the flash window and re-introducing it to the window from the other side. You ball will make a miraculous "jump". Bug perhaps?

Twin Shot 2: Good & Evil

Play Twin Shot 2: Good & Evil

Sep. 17, 2009

Rating: 0

This game is 'featured' so it's likely that Kongregate is getting paid to feature this game. Which is fine. I'm fine with Kongregate making revenue as long as we're not forced to play this garbage. Let them advertise their games as much as they want-- they can't force people to play and Kongregate only comes out on top, right?

GeoSketch

Play GeoSketch

Sep. 17, 2009

Rating: 0

62159.4, 62159.5 , 62159.7 will create a black hole-- it literally disappears into it.

Heavy Weapons

Play Heavy Weapons

May. 28, 2009

Rating: 0

I'd really like a function to remap the keys

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