Only 1 little gripe. If you're going for a crit but hit a hotkey to queue the next skill, you fail the super crit every time. This happens most when I'm trying to combo stun into poison which can be alleviated by waiting a mo anyway since there's no time to get the poison hit in before a regular attack but it'sfrustrating for random crits too. Other than that it's a lot of fun, can clearly see a lot of work was put into the aesthetics of the game and it pays off :)
Some important levels:
50 = clans
100 = auto progression (the game will automatically move to next area if you clear the last one)
139/1st Ascension = Mercenaries
300 = Transcension.
You don't really have to worry about each bit until you get to them.
Just a suggestion, it'd be great if you could send some of the actual waves in sandbox mode. Or even just some preset ones. Or an option to send queues of bloons to create your own 'waves'
I've had a problem where if I make a pass but the guy receiving it ends up off screen, it doesn't matter if they score it counts as a wasted chance and I get no goal
I just got screwed in the tournaments. I went first, put down my card. Opponent puts down the same card. Somehow his cooldown went before mine so he got to attack me first with the exact card I put down before him. That bull cause him to have the field advantage of like 2 turns with me being able to do nothing.
Yeah writing that last comment alone left me with the red one and the purple one...but as has been said it's really quite fantastic and simple. Amazing for 48 hours of work imo
Putting the AI to one side for a moment....because they'd struggle to do it on their own my gripe with this game is that I'd really like hotkeys for the powers. Having to go down there, click them then aim them ends up eating time I need to pick up money. Otherwise, it's a solid little game and I like the music a lot, 4/5.
This is seriously the best rpg I've played online, full stop. For all the reasons listed. I praise any game that keeps me more than happy for 30+ hours (all chapters) and I've still got a fair bit left in this chapter. My only one, niggling little problem is that moving items around characters and that can take awhile. Like I'm switching guys in and outta my party and I wanna grab all the leavers accessories or if I wanna get everything for people to learn, it can take awhile ya know. Otherwise, this game deserves any and all accolades it can get.
Very very very big number/5 :D
Incredibly frustrating game here...I really want to like it but it's just annoying. The fact my guys auto tackle a guy when I get near has resulted in many balls being thrown right back into my half. Oh and passing is clunky as hell. 3 star passing, with the gloves upgrade and I end up accidentally passing (due to auto tackle) to my keeper who walks away and lets it pass him into the net...
Meh, can't beat Burny guy from burny hill at the end of the game cause he gets a combined bolt of 400 power then 600 power >_<
Great game 'n all, I just now get nothing to show for it all...
Thanks a lot for your compliments and feedback. I'm working on a better queue system for the sequel, and Kuho is working even harder for aesthetics :)