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How to Raise a Dragon

Play How to Raise a Dragon

Jul. 04, 2009

Rating: 0

Fun

Word Attack

Play Word Attack

Jul. 04, 2009

Rating: 0

Managed to play one game as Guest; fun game, but the whole multiplayer game joining/lobby thing doesn't work. So 2/5.

prehistoric

Play prehistoric

Jul. 04, 2009

Rating: 0

meh, didnt like this implementation of the game.

Cloudkeeper Recharged

Play Cloudkeeper Recharged

Jul. 04, 2009

Rating: 0

Not bad at all

Minigolf Part 2

Play Minigolf Part 2

Jul. 04, 2009

Rating: -2

@Ingus: there is a restart Level button actually... but come on, this is mini-golf: if you aren't going to let us hit a ball in motion, then you need to have a timer or something that stops your ball, or a button to manually stop it and put it back where you hit it from (like a mulligan; counts as stroke, but at least your ball isn't stuck in limbo) Again, rated down because of poor execution.

Minigolf Part 1

Play Minigolf Part 1

Jul. 04, 2009

Rating: -2

I like the idea of a motion-physics based mini golf game, but instead of sinking a ball into a hole, this is more like aiming for a glass bottle and trying to break it.

Anime Puzzle

Play Anime Puzzle

Jul. 04, 2009

Rating: 0

Ugh - fails for one simple reason: 5 apparently solid white tiles; no way am I going to try all 120 combinations to figure out which way to place them.

Cubic Disturbance

Play Cubic Disturbance

Jul. 04, 2009

Rating: 0

Boom! - Inconsistant motions for identical configurations are annoying, but not hard to get past. Maybe adding an optional "slow motion" button (slow to 1/4 speed or something) would let you get more consistant results.

HDOS Databank request 01

Play HDOS Databank request 01

Jul. 04, 2009

Rating: -1

Ultimate ending.... NOT (click - click - click - click - click - what the??? Thanks for nothing 1/5) Author flagged for administrative punishment...

Water Werks

Play Water Werks

Jul. 04, 2009

Rating: 0

This idiot has been commented by a flag.

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jul. 04, 2009

Rating: 0

Upgrade Complete

Fields Of Logic

Play Fields Of Logic

Jun. 14, 2009

Rating: 1

Can't figure out how to get past "Well done!" monitor. . .

Ultimate Assassin 2

Play Ultimate Assassin 2

Jun. 08, 2009

Rating: 0

LOL - one problem with the death-wording: the assassination doesnt FAIL if you kill the target, then die. (Obviously, the target was assassinated!) Your MISSION (and life) might fail, but the assassination is successful.

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

The game apparently rounds up when showing what % you have so far. so 99.6% shows as 100%. Use a better strategy next time :P

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

Notice that I only buy the basic toy store, and never upgrade it until "Fill in the blanks", but you dont even need it there. In earlier waves, if you want a little boost to your score, you can upgrade it too. But sticking with that list will work for every one of the 16 levels in the game. (You basically just keep getting 1 or 2 days farther down the list, that's all)

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

for example: "Day1:Pet&news(Pet)" means buy the Pet store, placing it in (7th position counting from left - see the location list below) and buy a Newsstand, placing it in the same slot. This results in fleecing every coin from the day 1 customers, earning you a 1k bonus.

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

Just use the same method over and over Optimized store locations (Left to right): Restaurant,Market,Furniture,Electronic,Jewelry,Boutique,Pet,Toy. Strategy= Day1:Pet&news(Pet) Day2:Bout Day3:skip Day4:Pet2 Day5:skip Day6:Bout2 Day7:Pet3 Day8:Toy Day9:Bout3&Bus Day10:Jewel&news(Jewel)&music(Bout) Day11:skip Day12:Elec&music(Elec)&news(Furn) Day13:Furn Day14:skip Day15:Market Day16:music(Market)&Jewel2 Day17:Elec2 Day18:Rest Day19:Furn2 Day20:Jewel3 Day21:skip Day22:Market2 Day23:Furn3 Day24:Elec3 Day25:skip Day26:Market3 Day27:Rest2,Rest3 Day28-Day30:(fill in blanks)

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

when u get to level 25+, that "keep it alive" method gets VERY tight. The other method I posted below doesnt even come close to failing.

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

Better method. Optimized store locations (Left to right): Restaurant,Market,Furniture,Electronic,Jewelry,Boutique,Pet,Toy. Strategy= Day1:Pet&news(Pet) Day2:Bout Day3:skip Day4:Pet2 Day5:skip Day6:Bout2 Day7:Pet3 Day8:Toy Day9:Bout3&Bus Day10:Jewel&news(Jewel)&music(Bout) Day11:skip Day12:Elec&music(Elec)&news(Furn) Day13:Furn Day14:skip Day15:Market Day16:music(Market)&Jewel2 Day17:Elec2 Day18:Rest Day19:Furn2 Day20:Jewel3 Day21:skip Day22:Market2 Day23:Furn3 Day24:Elec3 Day25:skip Day26:Market3 Day27:Rest2,Rest3 Day28-Day30:(fill in blanks)

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

When choosing the optimized order, Restaurant went first (acts like buffer). Then the stores go in order from (eventual) largest cost items (Market) down to cheapest (toys) This way you ensure that the maximum amount of money is obtained earlier in the round. (Allowing you to buy/upgrade faster overall)

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